Squad
SATCOM
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Update: Sep 27, 2024 @ 5:18am

8.1 compatibility

Update: Sep 5, 2024 @ 10:12pm

- Added short range anti-infantry pillboxes as defensive structures
- Changed Sandbox map to make the large cliff easy to climb. Removed the square-shaped divet in the NATO base area (where the AI Logi spawns if you are on that layer)

Update: Aug 27, 2024 @ 4:19am

- New powerplant artwork
- Several corrections to help-text for buildings (Commander UI)
- Increased the success rate of each flare from 6.25% to 10%

Update: Aug 7, 2024 @ 9:06pm

Hotfix for vehiclespawner crash

Update: Aug 7, 2024 @ 5:52pm

New vehicle spawning fixing attempts

Update: Aug 3, 2024 @ 3:46pm

- Helicopter ATGM fix
- NATO soldiers have blue armbands

Update: Jun 28, 2024 @ 8:02pm

- Increased sensitivity and deceleration settings for MI-24P Hind, MI-24VP Hind, and 2K22 Tunguska turrets
- Increased passive ammo that HQ generated from 4 to 6 ammo points per second.
- Increased HQ max ammo to 999999999 so you can unload as much ammo as you need
- HQ stops generating passive income after 6000 or more ammo is stored in the HQ. You can still unload ammo on top of the 6000 though.

Update: Jun 23, 2024 @ 8:29pm

- Fixed bug where M163 would not spawn
- Fixed bug where you can't start the MT-LB engine
- Adjusted Apache gunner sensitive and deceleration settings to fix issue (as of v8) where apache gunner camera can barely be moved
- Fixed bug where Iron Shield could capture all points and hold them for 6 minutes, but the round would not end
- Fixed bug where the team would hear "structure lost" when the commander had only canceled a building mid-construction
- Added a "structure sold" announcement for the commander (only) whenever a structure is successfully sold
- The Hadron Pulse and Satan Missile now bring the target HQ down to 0 health right at impact for better visual feedback

Update: Jun 17, 2024 @ 7:39am

- v8 compatibility
- Enemy voice chat enabled

Update: May 5, 2024 @ 12:04am

- Fix for LAV25 and other vehicle variants that were missing spawners
- Role limits set.
- Sniper 2 per squad
- Support 3 per squad
- AT Engineer 2 per squad
- AA Engineer 2 per squad
- Fix for spawned vehicle location replication
- Potential fix for Commander role icons persisting