Squad
SATCOM
1-10 van 276 items weergegeven
< 1  2  3 ... 28 >
Update: 27 sep 2024 om 5:18

8.1 compatibility

Update: 5 sep 2024 om 22:12

- Added short range anti-infantry pillboxes as defensive structures
- Changed Sandbox map to make the large cliff easy to climb. Removed the square-shaped divet in the NATO base area (where the AI Logi spawns if you are on that layer)

Update: 27 aug 2024 om 4:19

- New powerplant artwork
- Several corrections to help-text for buildings (Commander UI)
- Increased the success rate of each flare from 6.25% to 10%

Update: 7 aug 2024 om 21:06

Hotfix for vehiclespawner crash

Update: 7 aug 2024 om 17:52

New vehicle spawning fixing attempts

Update: 3 aug 2024 om 15:46

- Helicopter ATGM fix
- NATO soldiers have blue armbands

Update: 28 jun 2024 om 20:02

- Increased sensitivity and deceleration settings for MI-24P Hind, MI-24VP Hind, and 2K22 Tunguska turrets
- Increased passive ammo that HQ generated from 4 to 6 ammo points per second.
- Increased HQ max ammo to 999999999 so you can unload as much ammo as you need
- HQ stops generating passive income after 6000 or more ammo is stored in the HQ. You can still unload ammo on top of the 6000 though.

Update: 23 jun 2024 om 20:29

- Fixed bug where M163 would not spawn
- Fixed bug where you can't start the MT-LB engine
- Adjusted Apache gunner sensitive and deceleration settings to fix issue (as of v8) where apache gunner camera can barely be moved
- Fixed bug where Iron Shield could capture all points and hold them for 6 minutes, but the round would not end
- Fixed bug where the team would hear "structure lost" when the commander had only canceled a building mid-construction
- Added a "structure sold" announcement for the commander (only) whenever a structure is successfully sold
- The Hadron Pulse and Satan Missile now bring the target HQ down to 0 health right at impact for better visual feedback

Update: 17 jun 2024 om 7:39

- v8 compatibility
- Enemy voice chat enabled

Update: 5 mei 2024 om 0:04

- Fix for LAV25 and other vehicle variants that were missing spawners
- Role limits set.
- Sniper 2 per squad
- Support 3 per squad
- AT Engineer 2 per squad
- AA Engineer 2 per squad
- Fix for spawned vehicle location replication
- Potential fix for Commander role icons persisting