Europa Universalis IV

Europa Universalis IV

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Update: Apr 12, 2022 @ 8:35am

Events:
- Updated Oriental Crisis events to include an event chain tied to Hedjaz.
- Fixed an issue where Mexico would sometimes own disconnected provinces in the Great Plains region after the Mexican-American War, these are now ceded as part of the peace deal.
- Updated "Minorities in $COUNTRY$" event to give a Diplo-power refund on losing accepted culture or a free +1 dev in a random category if the minorities are respected, also reduced the frequency of the event triggering.

Decisions:
- Small expansion done to Configuration decisions. Added a gear icon to their names to make them stand out, also added an option to 'Randomize Country Governments' which completely randomizes governments and ideologies of every nation.
- Better optimized triggers for several 'Form Nation' decisions, no effect on gameplay.

Modifiers:
- Political party factions no longer give out modifiers directly, this is instead now done through country triggered modifier.
- The buffs granted by these triggered modifiers vary depending on the amount of influence the faction has, with Minority, Plurality and Majority governments granting better buffs as the leading party grows in power.

Tags:
- Added the following variant tags:
- Communist Britain.
- Republic of Ireland.
- Communist and Fascist Belgium.
- Two tags for French Monarchies, Communist France and Free France.
- Fascist Germany.
- Communist Italy.
- Fascist Greece.
- British Palestine
- Republic of Yemen
- British Burma
- British Malaya
- Shogunate Japan
- Added the Kurdistan Region as a tag, which is an autonomous state in northern Iraq in bookmarks after 1992.
- Added West Papua as a tag, with cores on western Papua New Guinea in bookmarks after 1945.
- Added the Indian Ocean Territories as a tag, with a core on Diego Garcia in bookmarks after 1965.
- Canada now uses the British Dominion tag in bookmarks prior to 1965.

History:
- Reorganized cores and cultures in Germany. Cultures have been reorganized mostly in relation to areas + real life German dialect maps, while cores have been cleaned up to remove small tags and add larger releasable nations in certain regions.
- Added Lippe and Poznan as playable countries to 1836.
- Added "Schlesisch" culture, which appears in German Silesia.

- Mecca and Medina now start off being owned by Hedjaz in 1836. Hedjaz is a vassal of the Ottomans and has several neighboring countries with cores on its territory, making survival difficult for this tag...
- Najd now starts with cores on both Hedjaz and Shammar, making Saudi unification more possible.
- Shammar now starts as an Ottoman Sphere and has cores on all of Najd's starting provinces. This may lead to an Ottoman-backed Shammar taking over Arabia, instead of the Ottomans taking the land for themselves.
- Yemeni tags no longer have random cores on each other's territory.
- Added South Yemen as a playable country in bookmarks where the state historically existed.
- Reorganized Syrian, Iraqi, Kurdish and Armenian cores in 1836, they're no longer as messy.

- Added cores for New England, Florida and Louisiana to North America.
- Extended the US frontier border in 1836, making it prettier in the process.
- Major clean-up done to North American province history files in general.

- Fixed some minor core placements elsewhere.

Graphics:
- Added some new event pictures for existing African events.

Misc:
- Optimized the modifier that boosts colonization speed in provinces with permanent claims to reduce performance impact.

Update: Apr 1, 2022 @ 7:56am

Events:
- Added several Jingoism-centered events that trigger upon declaring war. Declaring war with low Jingoism may trigger an event that gives a stability hit, vs. declaring war with high Jingoism which could reward you with more Jingoism.
- Disabled an event that would spawn the Zulus in South Africa from triggering in later timeperiods.
- Event to surrender in a Treaty-war now triggers upon taking the enemy's capital with positive warscore.

Tags:
- Added "British Malta", a Maltese variant tag for a British-subjugated Malta.
- Added a British, Greek and Turkish variant tag for Cyprus, which are used if Cyprus changes primary culture or is made a subject of certain nations.

Subjects:
- The Colonial Company subject type has been rebranded into "Colonial Dependency". These now share many similarities with Colonial Nations, and are used to represent colonial subjects outside of Colonial Regions.

Decisions:
- Added decisions that allow certain tags to petition for annexation into larger states. For example: the Hudson Bay Company can join Canada, California can join the US, various Balkan nations can join Yugoslavia, etc. These decisions are only available to AI nations.
- Added several minor decisions that rename provinces.
- Changed many 'Form Subject' decisions to use the Colonial Dependency subject type. Also updated the naming-system for formable subjects with dynamic names.
- Decision to "Centralize Malaya" now creates a Malaysian Colonial Dependency as opposed to just annexing subjects in the region.
- Decision to "Unify the Scandinavian Realm" now changes country name to "Kalmar Union" if country culture is Danish.
- Removed East India Company cores in India and events relating to them, releasing the East India Company via decision is still possible.

Diplomacy:
- AI countries will now be more hesitant to give out military access to other countries after the Great War Age has begun, requiring either an alliance with the target country or atleast 80 opinion.
- Added a trigger that prevents alliances with "isolationist" countries, like the Qing or Japan during Sakoku.
- Added a trigger that prevents supporting the independence of tiny subject nations, unless they already have 100% liberty desire.
- During Civil War: Peace deals can now only be sent after reaching atleast 70% warscore, this is to guarantee that they don't end in a stalemate.
- Updated diplomatic actions added by the mod to be more fleshed out. The AI now considers way more factors when using/recieving these actions, and refusing Faction-Alliance offers or Overlord CtA's now hurts both relations and trust between countries.

Graphics:
- Updated some flags.

Etc:
- Fixed an issue where nations would lose their custom names randomly.
- Changed spawned institutions in some bookmarks, South America will no longer be overly backwards and China/Japan will both have Nationalism and Imperialism by 1936.
- General optimization improvements.

Update: Mar 23, 2022 @ 9:01am

Events:
- The "Warlord Era" event now adds a modifier increasing unrest in all Chinese provinces, revolting warlords can now expect more revolting rebels.
- The "End of the Chinese Civil War" event now fires if either no other combatants of the civil war exist or one country recovers all provinces owned prior to the Revolution.
- Revolution/Coup events now immediately update country name/tag.

Decisions:
- Added several decisions relating to the Warlord Era in China. Taking Beijing now allows a warlord to proclaim a rival government, forming China as a tag and removing some of the penalties that come from being a warlord.
- Decision to 'Form United Kingdom' is no longer just a name change, and changes the country tag to UKI.
- Added decision to 'Unify the Commonwealth of Nations'.

Government:
- Major internal changes made to the government-based country naming system. This won't make any difference in-game, though it does make it easier to add new country names.
- Took a TON of communist and fascist country names from HOI4 and added them to this new naming system.

Tags:
- Added a fascist variant tag for Spain.
- Added the United Kingdom as a tag, with a republic and fascist variant.
- Added Northern Ireland as a tag, which has cores on Northern Ireland in startdates after 1919.
- Added two Swedish variant tags, one with the old darker shade flag and one with the modern lighter shade.
- Added a republic variant tag for Prussia.
- Added Congress Poland as a tag, used if a monarchist Russia turns Poland into a subject.
- Added a fascist variant tag for Austria.
- Added a fascist variant tag for Italy, but it's only used if government is a republic.
- Added communist and fascist variant tags for the European Union.
- Added the Principality of Samos, a small Greek state that historically existed as an Ottoman vassal in the Aegean.
- Added Tigray as a tag, with cores in northern Ethiopia.
- Added variant tags for Macau and Hong Kong if they become subjects of their respective former colonial overlords.

Graphics:
- Improved some existing country flags.

Bugfixes:
- Fixed a crash for GB/UK in later startdates due to a missplaced government reform.

Update: Mar 17, 2022 @ 5:05am

Events:
- Russia:
- Added events pertaining to Alexander II, his reforms, his death and the 'Unshakable Autocracy' that succeded him.
- Added events pertaining to the 'Revolution of 1905'.
- Added an event for the arrival of Rasputin to St. Petersburg, with the option to invite him into the royal court.
- The 'Provisional Government' event will fire if Russia suffers from high war exhaustion after 1900, it leads to the Tsar being overthrown and replaced with a Provisional Government.
- Remade parts of the Russian Civil War disaster, the disaster now begins after the Provisional Government has replaced the Tsar. What follows is a Civil War between Russia and Soviet Russia.

- Serbia:
- Added some minor events relating to various Serbian Constitutions, including an event that allows Serbia to free itself from being an Ottoman vassal.
- Added an event chain tied to the Serbian-Montenegrin union, which allows Serbia to form Yugoslavia more easily and gain cores on Austrian/Ottoman land.

- Etc:
- Disabled an annoying vanilla event that would spawn rebels in Muslim colonies on electing a new governor.
- Granting Dominion-status to African colonial nations now partitions them into smaller dominions, lining up with modern borders.
- Added events that trigger if political rebels occupy a nation's capital in later ages. Normally it takes months for a country to break to rebels, but with these events political rebels can overthrow the government if the capital hasn't been unsieged within 30 days (thereby making Revolutions faster and more likely).
- Changed some of the ruler names used in Mexican events to avoid glitched names.
- Minor improvments made to election events, fixed an issue where the option to reelect ruler would crash the game.

Decisions:
- Several decisions to release certain subject nations have been changed to no longer use colonial nation subject types, as this caused strange issues with country ruler names. (If you've ever seen an Indian ruler in Britain after releasing the Raj, this fixes... that.)
- Decision to release South Korea now requires that North Korea exists (but not vice versa).
- Added a decision for countries with the 'Demilitarized State' modifier that removes it.

- Overhauled Swiss Neutrality decisions:
- Added a decision for Switzerland to 'Abandon Swiss Neutrality'.
- Abandoning or violating Swiss neutrality now gives Aggressive Expansion.

- Expansion of Irredentism decisions:
- Various nations now have access 'Irredentism' themed decisions, which give the countries cores on their respective previously owned regions of interest. These decisions require either having a nationalistic political party in power, having a certain amount of Jingoism or being a prestigious absolutist regime.
- Once these core provinces have been conquered, it'll unlock new name-change decisions for each respective country. The Netherlands can re-establish 'the United Netherlands', Hungary can become 'Greater Hungary', etc. Some also provide further claims/cores/casus bellis or upgrades to government rank.

Government:
- Overlords will now spread their ideology to their spheres. For example, having a communist party lead your nation will now also slightly boost the influence of communist parties in your Spheres.

Tags:
- Split The Raj into two tags: RAJ and BRJ, one representing a more generic Raj and the other representing the British Raj specifically.

War:
- Fixed an issue where AI nations sometimes would be able to call subjects into a war despite having a truce with the enemy warleader.

Localization:
- Improved 'Xinhai Revolution' bookmark description.

Etc:
- Removed some minor triggered modifiers and cleaned up a lot of unusued code.

Update: Mar 2, 2022 @ 11:32am

Updated for version 1.33.

Events:
- Improved and made additions to WW2 events, decisions and missions.
- Improved stability of 'Dismantle' events.
- Overhauled code behind the 'Warlord Era' event. Should China own land outside of the China-superregion, random countries with cores on that land will now also be released as Chinese Warlord states when the event fires. This should avoid awkward scenarios where the central government owns disconnected pieces of land.

Decisions:
- Added a decision to 'Adopt the Tricolour', which allows a French Monarchy to adopt the modern tricolour flag.
- Removed the decision to release the Hudson Bay Company after Canada has formed.
- Decisions to 'Reorganize Region' now properly removes cores of all dead tags within the given region.

Tags:
- Added Chechnya (CEH) tag, which has a core on Grozny in startdates after the Russian Revolution.
- Added Siebenburgen (SEB) tag to represent Transylvanian Saxons.
- Added Aden Protectorate (ADP) tag used if Aden is made a British protectorate.

Graphics:
- Changed France's tricolour flag to the darker-shade variant.
- Added new event pictures for misc. existing events.

History:
- Added pockets of German culture in Romania (Victorian startdates).
- Added every historical British Prime Minister as ruler of Britain between 1850-Today.
- Cleaned up cores in China (Victorian startdates).

Known Issues:
- For some reasons, AI countries refuse to move large armies since the 1.33 release. This is seemingly an issue with Extended Timeline, though the cause is unknown.

Update: Feb 25, 2022 @ 2:27am

Preparations made for version 1.33, this version *should* theoretically work on both 1.32 and 1.33, though be aware of potential issues.

Events:
- Germany:
- Winning the Prussian-Danish war now releases Schleswig and Holstein as Prussian, Austrian subjects respectively.
- This setup gives Prussia a new decision to escalate the occupation question to a war, triggering the Brothers War, which Italy can be invited to.
- The victor of this war can Sphere all of Germany via the 'Admit Hegemony' peace option.

- Italy:
- Better optimized the 'Expedition of the Thousands' event chain.
- Added several new events to demand land from the Papacy, including a final one to annex it while France isn't looking.

- United States:
- Upon stating new land, an event will fire with the option to either make the state a free or slave state.
- Slave states have a 50/50 chance to either adopt Dixie or African American culture over time.
- The American Civil War disaster now releases the CSA from slave states, meaning it could vary in size based on how the player picks free or slave states. AI will stick to historical borders.
- The disaster also disables the free vs. slave state mechanic.

- Mexico:
- Added several events relating to Santa Anna and the Centralist Republic, including historical uprisings and the eventual 'Reform War'.
- During the Reform War, France may support a monarchist takeover in Mexico. This could happen diplomatically or via a civil war, but either way it'll lead to the Mexican Empire forming as a French sphere.

- Spain:
- 'The Carlist War' now triggers an actual civil war as opposed to just spawning rebels.
- Added an event for the Cuban War of Independence around 1895, which may evolve into the Spanish-American War.

- Japan:
- The United States can send Commodore Perry to Shogunate Japan with a new decision. If the Tokugawa agree to sign a treaty, they're forced to abandon isolationism and turned into an American Sphere. Otherwise, the U.S gets a CB against them.
- Minor improvments made to the Imperial Restoration disaster and 'Abolishing the Han System'.

- Etc:
- Slava Ukraini! Added an event for Ukraine to make the Russo-Ukraine War a fairer fight.
- Added a decision and events allowing Central America/Guatamala to buy Belize from Britain.
- Added 'Ragamuffin War' event for Brazil.
- Added 'Danmarks Riges Grundlov' event for Denmark.
- Added events to release Iceland, the Faroes and Greenland as Dominions.
- Added an event to surrender if a nation loses its capital during a treaty-war, speeding-up wars that usually last longer than they're supposed to.
- Fixed a bug where annexing Texas would delete the entire U.S army.
- Disabled 'Nationalism in the Balkans' disaster due to instability and frequent game crashes.
- Bugfixed, improved and reorganized code for many existing events.

Decisions:
- 'Centralize Yemen' decision has been rebranded into 'Establish the Aden Protectorate' and releases Aden as a protectorate as opposed to annexing Yemen.
- The Raj can now only be released after 1860 or after the Sepoy Rebellion has concluded.
- Non-North Germans forming Germany will no longer use the Imperial Germany tag, as the black-white-red tricolor flag has its origins in Prussia and the Hanseatic states. These will instead use the modern German tag (for the time being).
- Added a decision to 'End the Federation' as Central America during the breakup of the country, which will immediatly end the breakup wars and balkanize the region. This is meant to give the AI a way to surrender if the wars of independence turn into a stalemate.
- Added a decision to Mobilize and Demobilize Reserve Troops, which takes manpower from a country's manpower pool and instantly constructs infantry regiments for a nation in need. The drawback being a modifier that reduces tax and production income, as well as manpower regeneration.

Government:
- Added a new government reform, 'Warlord Clique', used by Chinese warlords during the Warlord Era. It's a republican variant of the 'Chinese Warlord' reform added in 1.33.
- Gave Canada, Australia and New Zealand the 'Sovereign Dominion' reform in historical bookmarks, meaning they'll no longer randomly flip to republics.

Tags:
- Added an Austrian Empire tag (AUE), now used instead of the normal HAB tag to represent imperial monarchist Austria after the HRE has dissolved.
- "HA2" tag is now used to represent communist Austria.
- The tag used for Xinjiang has now been split into two separate nations. Kashgaria (KAI) (also called East Turkestan if it becomes a republic) is now used to represent a Uighur state in the region, while Xinjiang (XJG) is used to represent a sinic regional state.
- Added an alternate United States tag (US2) used if America reaches Empire rank government.
- Added a communist Yugoslavia tag (SRY).
- Added a democratic Belarus tag (BDR).
- Added tags for the French Protectorates of Morocco and Tunisia (FPM and FPT respectively).

War:
- Added a Casus Belli to 'Expand the Raj', giving a dominant power in India an easier means to conquer the continent.
- Fixed some issues with civil wars, such as cores being incorrectly deleted once a civil war has ended.

Graphics:
- Gave the German Confederation a new flag, which is now also displayed in tooltips concerning the Confederation.
- Updated Macedonia's flag to be less squished.
- Changed the army unit colors of certain variant tags to match the colors of their original tag.

Update: Feb 1, 2022 @ 1:52am

  • Replaced Ayutthaya in 1782 and onwards with Siam and properly added Thailand to later startdates.

  • Made modern day Libya less messy.

  • Added a decision to 'Form United Kingdom of Sweden-Norway'. This allows Sweden to integrate a Norwegian PU, but only if Norway isn't a Constitutional Monarchy.

  • Added a decision to 'Form Novorossiya', a formable nation based on the failed attempt at confederating Donetsk and Luhansk during the beginnings of the War in Donbass.

  • Added the Hudson Bay Company as a releasable Colonial Company.

  • Remade large parts of the welfare reform decisions. Welfare reforms now require Reform Progress to be enacted and have a special icon in the Decisions tab. Welfare modifiers no longer increases corruption, but instead increases State Maintenance cost. Secularization, Slavery and Serfdom have also been incorporated into this system.

  • Significantly increased Reform Progress gain in later ages, no longer does it take a decade of waiting to be able to pass reforms.

  • Updated 'Reorganize Region' decisions. Added some new ones, modified some existing ones, added an icon to make them more recognizable, etc. Reorganizing Burma now also permanently separates it from India, and removes it from Raj rule.

  • Updated some Chinese flags to make them more unique and in higher resolution (They're not great, but better than the pixelated messes that was used previously).

Update: Jan 22, 2022 @ 9:58am

  • Added new variant tags for Belgium, the DR Congo, Japan and China.

  • Fixed an issue where variant tags would use the wrong unit models.

  • Added a diplomatic spy-action to launch a coup in another country. The chance of success varies based the size of your active Spy Network, and if successful will result in the target country having their government replaced and turned into your sphere.

  • Added events to annex African Spheres once the Berlin Conference has occured.

  • Added a short event chain for the Mahdist movement in Sudan. Should a rebel uprising in Sudan prove successful after the Mahdists spawn, it may lead to the Mahdist State declaring its independence and triggering a war.

Update: Jan 15, 2022 @ 2:06am

  • Fixed an oversight where subjects obtained independence through Dominion events.

  • Having Nationalists in control of your nation will now trigger events penalizing you for accepting cultures outside of your own culture-group. This is meant to balance nationalist ideologies, and make it slightly harder for them to integrate conquered territory.

  • Added an event for the Saarland. The tiny state now has a choice to join either Germany, France, or declare its independence.

  • Changed the "Bear-Flag Revolt" event to trigger a fullscale war of Californian independence. California may willingly join the US as a state once the Mexican-American War has been concluded.

  • Added events for the Dominican Republic to break free from Haiti.

  • Added some minor flavor to the Miskito nation in Central America.

  • Added a variant tag for the Philippines using the country's war flag, which is automatically switched to if the country ends up at war.

  • Added decisions to 'Form Peru-Bolivia', 'Form Gran Colombia' and 'Form East Africa' (Along with their associated tags).

  • Rewrote and improved a variety of existing events and decisions (with variant tags in mind).

  • Added a government reform called Direct Democracy, a democratic political system that lacks political parties.

  • Once Dominions reach the end of their reform-tree, they now have a choice to either reform into a Sovereign Dominion or a Republic. Either way, these reforms will grant the nation independence as a sovereign nation capable of freely making alliance.

Update: Jan 6, 2022 @ 6:57am

  • Updated thumbnail image.

  • Expanded the Dominion creation system to include more Colonial Regions. More Colonial Nations will now request to become Dominions as time progresses, creating a more natural and peaceful process of Decolonization.

  • Added variant tags for Australia, Canada, New Zealand, India and Pakistan used if they become British dominions.

  • Modern day Australia and New Zealand are now represented using these 'Dominion' tag variants, featuring their modern flags in a way that makes sense. Default Australia and New Zealand flags have been changed to be more 'Republican', which are used if they stop being monarchies or are formed by other tags.

  • Internal improvements made to the dynamic country name-and-tag changing system.

  • Better optimized renaming system for certain subjects, such as the Raj. Also updated namelists to include tags that were previously missing, meaning more countries can have dynamic names for subjects like the Raj if they release it.

  • Improved events relating to Indian independence and integration of Princely States.

  • Updated a bunch of old misc. events.

  • (Re)Added a tag for Thailand, to differentiate it from Siam.