Space Engineers

Space Engineers

Industrial Overhaul - v1.7.2
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Update: Feb 6, 2022 @ 3:26pm

Reactor waste generation and deuterium ramscoop scripts temporarily disabled until their crash can be fixed

Update: Feb 5, 2022 @ 9:05pm

Updated for game version 1.200

- New blocks integrated
- New ammunition types added for new weapons (HE, DUAP)
- Beacon range updated
- Missile damage reduced to 5000
- Tweaks to stone refining yield - increased iron, slight reduction in other materials

Update: Jan 29, 2022 @ 9:11am

- Fixed Full-Spectrum Solar Cell blueprint not appearing in production list

Update: Jan 28, 2022 @ 7:06pm

Update: Jan 28, 2022 @ 6:36pm

v1.6 - Going Green

New Blocks/Features

- Added Large WInd Turbine
- Added Full-Spectrum Solar Panels
- Added Solar Concentrator
- Added Solar Concentrator Mount
- Added Geothermal Wellhead, Geothermal Pipe, and Geothermal Well Tip
- Added Aluminum armor blocks

Changes/Fixes

- Added Sulfur veins to all planets and moons
- Fixed economy contracts not appearing
- Allowed IO components, ores, and ingots to appear as contract items
- Remodelled Heavy and Gravatonic Drills to no longer have side conveyor ports
- Changed Wind Turbine output to 300kW
- Changed Solar Panel outputs to 250kW(large) and 62.5kW(small)
- Reduces collision shapes of some blocks to conform to new Keen limits

Update: Nov 1, 2021 @ 9:16pm

- Fixed missing Smelter stone recipe causing reversion to vanilla behaviour
- Increased Crushed and Purified rare ore yields proportional to increased standard yields

Update: Oct 31, 2021 @ 8:49am

- Fixed incorrect blueprint prerequisite entries causing uncraftable items

Update: Oct 30, 2021 @ 8:23pm

v1.51 - Economy

- Raised refining yields of rare ores (platinum, tantalum, uranium)
- Fixed rubber/plasic exploit: removed ability to directly craft Synthetic Rubber and Plastic, added Synthetic Polymer
- Some minor component cost changes

- Added fully custom economy prices for all ores, components, and items

Update: Oct 17, 2021 @ 5:12pm

Fixed tool-speed script error

Update: Oct 17, 2021 @ 1:31pm

v1.5 Update

New Blocks/Features:

- Added Capacitors

- Added Electron-Matrix Banks

- Added Composite Armor

- Added tiered tools

- Added Fusion tech

- Added Depleted Uranium

- Added DU ammunition for gatling guns

6 New Components

Changes/Fixes:

- Separated non-vanilla weapons off into a separate module set for the sake of modularity

- Increased Missile damage to 20,000 (from the frankly useless 500 of vanilla)

- Increased Missile explosion radius to 6 (from 4)

Doubled Ore and Metal detector ranges

Fixed mountpoints on Access Point making the block airtight

Changed Timer Blocks to use Steel Plate instead of Aluminum

Reduced overall cost of Alkaline Batteries and Cells, removed Steel Plate from Alkaline Cell recipe

Fixed Alkaline Cell blueprint using Acid Cell icon