Space Engineers

Space Engineers

Industrial Overhaul - v1.7.4
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Update: Feb 8, 2022 @ 5:47pm

- Fixed cockpits missing option to use new vanilla targeting
- Fixed Full-Spectrum Solar Panels having an incorrect functional level
- Fixed Large Wind Turbines spinning the wrong way

Update: Feb 6, 2022 @ 7:24pm

- Updated reactor waste and ramscoop scripts to replace API class removed in game version 1.200

Update: Feb 6, 2022 @ 3:26pm

Reactor waste generation and deuterium ramscoop scripts temporarily disabled until their crash can be fixed

Update: Feb 5, 2022 @ 9:05pm

Updated for game version 1.200

- New blocks integrated
- New ammunition types added for new weapons (HE, DUAP)
- Beacon range updated
- Missile damage reduced to 5000
- Tweaks to stone refining yield - increased iron, slight reduction in other materials

Update: Jan 29, 2022 @ 9:11am

- Fixed Full-Spectrum Solar Cell blueprint not appearing in production list

Update: Jan 28, 2022 @ 7:06pm

Update: Jan 28, 2022 @ 6:36pm

v1.6 - Going Green

New Blocks/Features

- Added Large WInd Turbine
- Added Full-Spectrum Solar Panels
- Added Solar Concentrator
- Added Solar Concentrator Mount
- Added Geothermal Wellhead, Geothermal Pipe, and Geothermal Well Tip
- Added Aluminum armor blocks

Changes/Fixes

- Added Sulfur veins to all planets and moons
- Fixed economy contracts not appearing
- Allowed IO components, ores, and ingots to appear as contract items
- Remodelled Heavy and Gravatonic Drills to no longer have side conveyor ports
- Changed Wind Turbine output to 300kW
- Changed Solar Panel outputs to 250kW(large) and 62.5kW(small)
- Reduces collision shapes of some blocks to conform to new Keen limits

Update: Nov 1, 2021 @ 9:16pm

- Fixed missing Smelter stone recipe causing reversion to vanilla behaviour
- Increased Crushed and Purified rare ore yields proportional to increased standard yields

Update: Oct 31, 2021 @ 8:49am

- Fixed incorrect blueprint prerequisite entries causing uncraftable items

Update: Oct 30, 2021 @ 8:23pm

v1.51 - Economy

- Raised refining yields of rare ores (platinum, tantalum, uranium)
- Fixed rubber/plasic exploit: removed ability to directly craft Synthetic Rubber and Plastic, added Synthetic Polymer
- Some minor component cost changes

- Added fully custom economy prices for all ores, components, and items