Space Engineers

Space Engineers

Industrial Overhaul - v1.7.2
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Update: May 2, 2022 @ 6:09pm

Update for game version 1.201 "Most Wanted"

- Component costs of relevant new blocks have been brought in line with existing balance
- Previous Conveyor T-junction has been removed from build menu in favor of the new vanilla version

Update: Mar 11, 2022 @ 10:26am

- Fixed Laser Welders having incorrect model

Update: Mar 9, 2022 @ 6:18pm

- Reverted Steel Plate mass to vanilla value (20kg)
- Reverted Steel Plate integrity to 100 (from 50)
- Reverted Light Armor blocks to vanilla component counts
- Adjusted Aluminum, Armored, and Composite Plate masses to retain relative mass balance
- Normalized Aluminum, Heavy, and Composite armor blocks to match Light armor component counts
- Adjusted Aluminum, Armored, and Composite Plate integrity to retain relative armor integrity balance

Update: Feb 28, 2022 @ 4:45pm

- Fixed collision on Composite Armor and Aluminum 2x1 Slope Tips being rotated 90 degrees
- Fixed increased volume of Parachutes preventing them from spawning in Hatches of drop pods and unknown signals (reverted to vanilla volume - 8L)

Update: Feb 27, 2022 @ 7:57pm

v1.61

- Normalized all Ingot and Ore unit volumes
- Normalized Ore densities
- Balanced Ingot density/unit mass in line with real-world values
- Tweaked unit volumes of some components that had unreasonably high volume

- Balanced all component masses based on actual assembling cost
*This results in global, noticeable grid mass changes; most grids will see a low or moderate overall reduction in mass, with small, armor-heavy grids being most affected. Large, functional-block-heavy grids will likely not change as much.*

- Updated most functional block ingame descriptions to provide more information (Thrust output, power usage/output, etc)

- Added explosion-on-destruction functionality to all tanks, with damage depending on relative volatility of contents
- Fixed mirroring on certain Composite and Aluminum armor blocks
- Increased Gasoline Engine fuel efficiency 2x
- Reduced Coal Boiler fuel efficiency 2/3rds

Rebalanced Electron Matrices
- Max output reduced 50x (2500 > 50MW large, 250 > 5 small)
- Max input reduced 10x (500 > 50MW large, 50 > 5 small)
- Storage increased 12.5x (20 < 250MWh large, 2 < 25 small)

- Added Geothermal Pipe Mount

Update: Feb 14, 2022 @ 6:38pm

- Reduced Large Wind Turbine nominal output (to 4MW from 10)
- Reduced Electron-Matrix Bank poly count (to ~80k from ~265k)
- Fixed crash with Laser Welders
- Reduced tick rate of welder+grinder speed scripts for better performance

Update: Feb 8, 2022 @ 6:26pm

- Fixed crash with decoys

Update: Feb 8, 2022 @ 6:18pm

- Fixed incorrect icons on some block variant groups
- Fixed Warfare reactors/RTGs not producing nuclear waste

Update: Feb 8, 2022 @ 5:47pm

- Fixed cockpits missing option to use new vanilla targeting
- Fixed Full-Spectrum Solar Panels having an incorrect functional level
- Fixed Large Wind Turbines spinning the wrong way

Update: Feb 6, 2022 @ 7:24pm

- Updated reactor waste and ramscoop scripts to replace API class removed in game version 1.200