Avorion
AutoAI - Self Defense
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Actualización: 20 DIC 2020 a las 17:05

Fix a bug where the AutoAI config window won't open for a new ship which has never had orders.

Actualización: 16 DIC 2020 a las 18:19

Bump version number as initial features are complete.

Actualización: 14 DIC 2020 a las 18:38

Add some messages when autoai kicks in and a config option to shut them up.

Tweak the combat ai to base its near range on average a ship's weapon range.

Actualización: 13 DIC 2020 a las 14:43

Try and disable passive shooting

Actualización: 12 DIC 2020 a las 18:12

Enable damage response for all autoai modes. Make responses to stations and civilian ships consistent.

Actualización: 12 DIC 2020 a las 7:35

Make UI ordering conistent. Fix a bug with attack autoai not starting when the order list was in finished state.

Actualización: 11 DIC 2020 a las 14:55

Fix a bug where a chain that was supposed to be paused would end up running after finishing attacking enemies.

Actualización: 11 DIC 2020 a las 14:43

Minor UI improvements and fix not recognizing xsotan as enemies.

Actualización: 10 DIC 2020 a las 18:53

Move target management into an entity/ai script.

Actualización: 8 DIC 2020 a las 18:37

After a jump away from a dangerous system, only advance to the return jump order when any jump cooldown is finished.