Avorion

Avorion

AutoAI - Self Defense
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Opdatering: 20. dec. 2020 kl. 17:05

Fix a bug where the AutoAI config window won't open for a new ship which has never had orders.

Opdatering: 16. dec. 2020 kl. 18:19

Bump version number as initial features are complete.

Opdatering: 14. dec. 2020 kl. 18:38

Add some messages when autoai kicks in and a config option to shut them up.

Tweak the combat ai to base its near range on average a ship's weapon range.

Opdatering: 13. dec. 2020 kl. 14:43

Try and disable passive shooting

Opdatering: 12. dec. 2020 kl. 18:12

Enable damage response for all autoai modes. Make responses to stations and civilian ships consistent.

Opdatering: 12. dec. 2020 kl. 7:35

Make UI ordering conistent. Fix a bug with attack autoai not starting when the order list was in finished state.

Opdatering: 11. dec. 2020 kl. 14:55

Fix a bug where a chain that was supposed to be paused would end up running after finishing attacking enemies.

Opdatering: 11. dec. 2020 kl. 14:43

Minor UI improvements and fix not recognizing xsotan as enemies.

Opdatering: 10. dec. 2020 kl. 18:53

Move target management into an entity/ai script.

Opdatering: 8. dec. 2020 kl. 18:37

After a jump away from a dangerous system, only advance to the return jump order when any jump cooldown is finished.