Stellaris
Halo: Forerunner Ships & Portraits
Se afișează 11-20 din 166 intrări
< 1  2  3  4 ... 17 >
Actualizare: 7 iun. @ 13:18

Actualizare: 7 iun. @ 12:57

- Fixed an issue in the event files that was causing the majority of the origins to not function properly.


Actualizare: 24 mai @ 15:17

Actualizare: 18 mai @ 21:40

Actualizare: 17 mai @ 19:03

Actualizare: 17 mai @ 10:42

- Updated to 4.0

- Fixed an issue that caused the forerunner ship set to be classified as biological

- Updated triggers and pop/job numbers to 4.0 standards (still a work-in-progress)

- Added build icons to forerunner megastructures

- Error log fixes (ongoing)



Actualizare: 16 mai @ 16:17

Actualizare: 15 mai @ 20:41

Actualizare: 10 mai @ 18:28

Actualizare: 13 apr. @ 4:52

- Added the remaining six Halo Installation systems as custom empire starts:
Myung System (Beta Halo)
Zhagolin System (Epsilon Halo)
Khaphrae System (Gamma Halo)
Coelest System (Delta Halo)
Mdorkon System (Kappa Halo)
Ephsu System (Zeta Halo)


- Updated each start with an additional mining district to prevent unemployed pops.

(Known issue: These system starts will have a consumer goods deficit, so it is recommended that you build a factory at the start of a game until it is fixed)