DayZ
DayZ-Editor
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Update: Nov 19, 2020 @ 7:21am

Update: Nov 19, 2020 @ 7:12am

DayZ Editor Version 1.1.1041

This version is compatible with stable 1.10

Added:
- Added framework to allow for map objects to be removed
- Added support for World Object deletion (including data Exporting and Saving)
- Added Export for COM data
- Added Import for init.c data
- Added ising the scroll wheel while placing will rotate the object before placing
- Added 'Enable Physics' options to Object Properties
- Added Survivors and Zombies back with their respective features
- Added Animation controller back to Object Properties
- Added setting to hide the cursor when dragging your cameras viewport
- Added setting to enable Markers for Brushed objects
- Added RGB Color Correction to Camera controls
- Added new context menu to Placeable items (left side)
- Added "Edit Loot Spawns" to Placeable Items context menu
- Added lock / unlock to context menus of placed items
- Added the map marker for your camera
- Added more efficient JSON Loader that circumvents the 10mb limit (thanks @DaJingle)
- Added 'Debug' tab to Object Properties dialog
- Added ID and Model data to Debug tab
- Added more clarity to init.c export
- Added better formatting on the loot spawn exports
- Added significantly better accuracy when dragging vertically

Changed:
- Camera coordinates are now editable in the bottom right corner
- Right clicking on the Search Bar will clear the text inside of it
- Dragging up and down will now always use the world Y axis when magnet mode is disabled
- Darkened disabled icons / menu items to clarify
- You can now edit the loot spawns of buildings that dont have MapGroupProto entries

Fixed:
- Fixed Loot Spawn clipboard not resetting between buildings
- Fixed Loot spawns now paste the name of the building
- Fixed a bug that would cause small boxes to appear under objects
- Fixed player not teleporting properly to mouse position
- Fixed MapGroupProto not being copied properly into directory
- Fixed context menus leaving the bounds of the window when on edges
- Items spawned by the tooltip will now be off the map instead of 0,0,0
- Fixed markers not hiding when object was locked
- Fixed objects that are locked can now no longer be deleted (thanks chainsaw)
- Fixed loading not detecting deleted objects
- Fixed bug that would cause hologram orientation to be incorrect
- Fixed crashes when dragging dynamic items using collision mode
- Fixed bug that wouldn't allow the loot editor to load
- Fixed several crashes when placing objects in the world
- Fixed Copy / Pasting not properly storing the Y value
- Added more debug entries to object debug properties
- Fixed a crash involving blank types being exported
- Fixed a bug that would allow input to be processed while dialogs are open
- Fixed loot spawn offsets being read incorrectly from CE

Removed:
- Removed the ability to add / modify 'baked' map objects
- Removed the CustomMission class from the init.c file as it was causing confusion
- Removed 'World Markers' from Brushed objects by default

Discord: https://discord.gg/NyWWrF5Vz2

Update: Nov 12, 2020 @ 5:45am

- Fixed compatibility issue with CF

Update: Oct 29, 2020 @ 5:05pm

Update: Oct 29, 2020 @ 3:21pm

Update: Oct 29, 2020 @ 2:19pm

Version 1.0.1040

This version is compatible with 1.10.153524

Changed:
- Updated Search Bar visuals
- Hiding the UI now hides the active dialog

Fixed:
- Fixed Properties Dialog not saving collapse states
- Fixed Settings persistency not loading properly
- Fixed ghost markers sometimes being "stuck" to your screen

Update: Oct 25, 2020 @ 5:09pm

Update: Oct 25, 2020 @ 4:54pm

Version 1.0.1039

Added:
- Added Help button with links to Discord / Wiki
- Added import for COM json files

Fixed:
- Fixed bug that would cause unintended object selection when inside buildings
- Fixed bug that would allow camera to roll over and invert

Update: Oct 23, 2020 @ 8:01am

Version 1.0.1038

Changed:
- Changed Version Convention

Fixed:
- Fixed Properties Window orientation not updating

Update: Oct 22, 2020 @ 6:31am

Version 1.0.37
This version is 1.10 Compatible

Added:
- Added Brush and MapGroupProto files to Preferences Dialog
- Added Zoom controls to Editor Camera (default Right Mouse + Mouse Wheel)

Fixed:
- Fixed Editor Camera coordinates being flipped
- Fixed Properties Dialog not adding Undo / Redo actions
- Fixed bug that wouldnt deselect list item when placement stopped

Tweaked:
- Pressing Escape while placing will now stop placing