DayZ
DayZ-Editor
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Update: Oct 11, 2020 @ 5:06pm

Version 1.0.292

- Fixed Notification Panel getting stuck after Notification was complete

Update: Oct 11, 2020 @ 4:05pm

Version 1.0.291

- Fixed bug that would crash your game upon pasting several times

Update: Oct 11, 2020 @ 1:10pm

- Fixed major bug regarding loading not working

- NOTE: We've changed the standard used by our Saving / Opening so you will need to export your save files to another format (.map or .vpp) and re-import them for this update. Sorry for the inconvenience.

Use this version to EXPORT your save files. https://github.com/InclementDab/DayZ-Editor/releases/tag/v0.1.2

Update: Oct 11, 2020 @ 11:55am

Version 1.0.281

- Added dependency to CF-Test (Removed old CF dependency, this will fix Brushes until CF can work themselves out, thank you @Jacob_Mango)
- Removed MVC
- Fixed a bug that was breaking Copy / Pasting
- Fixed some issues with Relative height exporting with TB (needs extensive testing)
- Fixed COT compatibility (Expansion still wont work, but COT will)

Update: Oct 10, 2020 @ 2:52pm

Version 1.0.27

- Disabled Scaling (this was causing a bug that was rotating / skewing the building when opening the properties dialog)
- Added View Distance sliders to the preferences window
- Added better logging to EditorTooltips (greatly help disgnose crashes)
- Added ExportProxyData to init.c export
- Added SpawnObject to init.c export

Update: Oct 9, 2020 @ 5:58pm

Version 1.0.26

- Improved exporting to init.c (now includes the common SpawnObject method with major optimizations)

Update: Oct 9, 2020 @ 5:20pm

- You can now teleport your character by pressing 'middle mouse'

Update: Oct 9, 2020 @ 4:14pm

- Disabling the HUD will now hide the purple squares
- Fixed some minor bugs

Update: Oct 9, 2020 @ 1:49pm

- Fixed typo in the Import menu
- Fixed a common crash case when selecting a item
- Survivor now spawn with boots (people complaining they are dying because their feets bleed)
- Added warning dialogs about several features that are not fully implemented

Update: Oct 7, 2020 @ 7:29am

Inital Commit