DayZ
DayZ-Editor
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Update: Jan 11, 2021 @ 10:43am

Version 1.1.1047

Added:
- Added Disable Simluation box
- Added Inputs to translate objects with key presses (thanks @GartenMensch#9071)

Fixed:
- Fixed issue with object precision at very high numbers (9999.9 +)
- Fixed .map files not loading if they had an empty line in them
- Fixed a crash that would occur when closing properties window

Removed:
- Removed Christmas themes

Update: Dec 27, 2020 @ 1:18pm

Update: Dec 27, 2020 @ 1:00pm

Update: Dec 27, 2020 @ 12:09pm

Version 1.1.1046

Added:
- Saving / Opening now tells you how many deletions you have in your save
- Lock and Unlock are now valid for Undo / Redo
- Added Marker View Distance to preferences
- Added additional warning when exporting with deleted objects on file formats that do not support that feature
- Right clicking on Text Widgets within Object Properties will now copy the text to clipboard
- Added notification when copying to clipboard

Fixed:
- Fixed ID's not showing properly in the Object Editor
- Fixed god mode allowing player to die in certain circumstances

Removed:
- Removed settings persistency (to save on crashes, this will be re-added at a later date)

Update: Dec 1, 2020 @ 4:22pm

Update: Dec 1, 2020 @ 3:42pm

Version 1.1.1045

Added:
- Added ban system
- Added Christmas themes to the main menu

Fixed:
- Fixed bug that was causing rotation to fail during placement
- Fixed bug that would cause COT camera speed control to affect Editor camera controls
- Fixed a bug that would crash when importing from init.c (Thanks Bubble!)

Update: Nov 23, 2020 @ 3:25pm

Update: Nov 23, 2020 @ 5:48am

Version 1.1.1044

Fixed:
- Fixed a bug that would cause objects to not properly delete
- Fixed a bug that prevented objects from being spawned in when they had invalid models (weapons, dynamic items, etc)
- Fixed bug that would keep hidden buildings around between map reloads

Changed:
- Objects now delete before being created, fixing a few bugs with physics related objects within world objects

Update: Nov 21, 2020 @ 12:36pm

Version 1.1.1043

Added:
- Added undo / redo for deleted map objects
- Massively improved the performance of object placement

Fixed:
- Fixed init.c import not detecting objects correctly\
- Fixed bug that was causing camera FOV to default to 0.7 instead of 1

Update: Nov 20, 2020 @ 4:51am

Version 1.1.1042

Added:
- Delete brush now deletes map objects

Fixed:
- Fixed a bug that would cause brushed objects to export at world Zero
- Fixed a bug that would crash the Editor when loading invalid objects