Crusader Kings III

Crusader Kings III

MND Balance: Making empires actually work for it...
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Update: Mar 26 @ 7:52pm

Massive rework of cultural traditions and ethos.

Update: Mar 24 @ 6:25pm

Updated for compatibility with new patch

Update: Jan 30 @ 3:01pm

Bugfix to martial offset. The maintenance reduction was at x10 intended value. This drastically penalized low-martial rulers while rendering armies nearly free for high-martial.

Update: Jan 3 @ 3:40pm

Bugfixes based on error log report.

Update: Dec 17, 2024 @ 5:51am

Changed cultural conversion to proceed faster if there is high cultural acceptance. It's easier to convert cultures that feel you are less alien to them.

Update: Dec 1, 2024 @ 10:46am

Updated for compatibility with 1.14.

Reverted changes to archer terrain advantages, after a pm discussion talking about ideal terrain for various types of combat.

Made children die in childbirth more often, before they are created as a character.

Update: Oct 20, 2024 @ 3:21pm

Lowered damage from advantage from 10% per point to 4% per point. We'll continue to monitor this closely.

Tweaked artifact decay rates when equipped, no longer double.

Update: Oct 17, 2024 @ 4:04am

Bugfix.

Update: Oct 16, 2024 @ 11:04pm

Updated to be compatible with 1.13.

Update: May 24, 2024 @ 7:57am

Lowered stress gain for unlanded characters, since they have less ability to shed stress as well.