Crusader Kings III

Crusader Kings III

247 ratings
MND Balance: Making empires actually work for it...
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File Size
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1.818 MB
Sep 5, 2020 @ 5:43pm
Mar 26 @ 7:52pm
70 Change Notes ( view )

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MND Balance: Making empires actually work for it...

Description
Hello players,

I am Malorn, some of you who play EU4 M&T may know who I am. This mod was created for my personal use, but I was encouraged to make it available so others could benefit from it.

This is a balancing mod which alters several key defines to improve the base game balance, producing better outcomes. Succession is a little less secure, and rulers with massive empires cannot muster forces as rapidly. This will NOT make the game easier in most cases, since the player is often the larger in many wars. Politics is more complex and less certain, meaning that you won't always know if you can win a war when you declare it unless you never take any risks.

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A detailed discussion of the changes is posted here:
https://steamcommunity.com/workshop/filedetails/discussion/2220794067/6348431004289986383/

In sum, this is a balance mod with the focus on increased realism and anti-blobbing measures on the organic level. It is not about hard interventions, but about tuning the game rules to produce certain outcomes. It may be expanded as more ways to improve CK3 become obvious.

I would highly recommend using my mod with the excellent More Game Rules mod.

It is most assuredly compatible, and many of those rules permit other solid balance changes which I highly recommend, and would have created on my own, had pfried not already done so.
Popular Discussions View All (8)
45
Apr 1 @ 4:19am
Talk to me: what is OP?
Malorn
15
Aug 16, 2023 @ 8:10pm
Talk to me: what is underpowered?
Malorn
4
Jan 3 @ 3:34pm
Errors in error.log
LVLVbNH
784 Comments
ZigingZagers Aug 30 @ 11:46am 
NIIIIICE best balance mod by far
Paradox Aug 28 @ 10:07am 
We are so back
LVLVbNH Aug 28 @ 4:34am 
Hell yeah
Malorn  [author] Aug 28 @ 4:32am 
Hey guys, just wanted to let everyone know that after Coronations comes out, I'll be bringing the mod back up to standard. The last few months were a bit busy.
Ironclad Aug 3 @ 5:34pm 
Are you still working on the 1.16 update? Really appreciate all that you've done thus far with this mod!
timotheus Jun 22 @ 2:34pm 
needs an update sadly. everyone has bombards at 867 start date and who knows what other problems there are
Paradox Jun 9 @ 10:00am 
Hope that work on this mod is going fine
Gliese581 May 15 @ 12:02pm 
@Why so bad at game? It always was previously so I assume so but it is not yet up to date with 1.16
Why so bad at game? May 12 @ 11:15am 
Hi! Is this mod compatible with More Interactive Vassals?
akagi May 12 @ 12:41am 
will this be updated?