Crusader Kings III

Crusader Kings III

MND Balance: Making empires actually work for it...
目前顯示第 1-10 項,共 70 項
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更新:3 月 26 日 @ 下午 7:52

Massive rework of cultural traditions and ethos.

更新:3 月 24 日 @ 下午 6:25

Updated for compatibility with new patch

更新:1 月 30 日 @ 下午 3:01

Bugfix to martial offset. The maintenance reduction was at x10 intended value. This drastically penalized low-martial rulers while rendering armies nearly free for high-martial.

更新:1 月 3 日 @ 下午 3:40

Bugfixes based on error log report.

更新:2024 年 12 月 17 日 @ 上午 5:51

Changed cultural conversion to proceed faster if there is high cultural acceptance. It's easier to convert cultures that feel you are less alien to them.

更新:2024 年 12 月 1 日 @ 上午 10:46

Updated for compatibility with 1.14.

Reverted changes to archer terrain advantages, after a pm discussion talking about ideal terrain for various types of combat.

Made children die in childbirth more often, before they are created as a character.

更新:2024 年 10 月 20 日 @ 下午 3:21

Lowered damage from advantage from 10% per point to 4% per point. We'll continue to monitor this closely.

Tweaked artifact decay rates when equipped, no longer double.

更新:2024 年 10 月 17 日 @ 上午 4:04

Bugfix.

更新:2024 年 10 月 16 日 @ 下午 11:04

Updated to be compatible with 1.13.

更新:2024 年 5 月 24 日 @ 上午 7:57

Lowered stress gain for unlanded characters, since they have less ability to shed stress as well.