Arma 3
Legion Studios Core - Stable
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Update: Jun 8, 2022 @ 8:49pm

June Update
Lots of burnout throughout the team for the past 2 months, but we’re powering through it, just in time for the summer rush!

I'm actually getting pretty tired, so imma call it a night and update either tomorrow morning, or more likely, tomorrow evening.

This is a tentative changelog, which may have more added when I do a final review before the actual update.[/b]

Important details to know outside of changelogs
  • We’re working on a documentation website for all the additional scripting commands and utility functions Legion has provided for you, as well as documentation for making an aux mod off of Legion, classnames, helper classes, etc. for easy referencing

  • Within the next few days, we’ll be rolling out a public feedback and issue tracker on github as we’re trying to be more transparent on what we’re working on and so you can check and see what’s going on in real time. The plan is to hopefully eventually move suggestions, feedback and bug reports to this system.

  • We have received permission to share the Special Activities helmet(P1&P2) and Gunner shielding nvg spps. We’re in the process of creating the proper spp files.

  • Reforger research is going smoothly, however, don't hold your breath for a mod any time within the next 1-2 months. Our main focus will continue to be Arma 3 until Reforger becomes stable.


Scripting
  • Changed Impulsor script, attempt to make drone MP compatible

Added
  • ARCborne memefor helmet
  • Blackbeard memefor vest
  • The Nutgotiator (Contest Winner)
  • Hawkbat Steerable Parachute (Ep. III Airborne Trooper concept art parachute)
  • Airborne, ARC to final resting place in LSD_armor_bluefor pbo
  • Purge Trooper Electrostaff melee weapon (Webknights melee compat)

Bugs Fixed
  • LAATI ABPylon ExitPoint is not defined
  • LAAT/i ABPylon Cargo Exit is not uniform with rest of exit points
  • Akimbo weapons inherited from Legion Akimbo framework do not alternate fire (additional preparation for akimbo westar weapons)
  • Experimental Powerlance Geometry update for better collision detection
  • Gliderpack Experimental handling update

Update: Apr 5, 2022 @ 6:05am

April Update!
Apologies for the small haul this month, we're gearing up to import the new and improved TX-130 and the MAF gunship as well as several other pieces of content.

Added
  • Gunslinger hat (Cad Bane-styled)
  • Jabiimi Nationalist helmet
  • Jabiimi Nationalist Goggles (NVG, Facewear)

Bugs Fixed
  • No NVG works with ls_gar_phase2_helmet due to integrated config

Update: Mar 15, 2022 @ 5:27am

March Update
Added initial framework in preparation for splitting Dissension (TCW) off into it's own mod PBO's include:
  • lsd_core
  • lsd_dubbing
  • lsd_data
  • lsd_functions
  • lsd_props_functional
    ...etc.
Complete removal of Clone Wars exclusive content and transition to it's own mod is at least 4+ months away. Classnames will remain the same.

Added
  • ls_fnc_common_forceRagdoll: forces unit to ragdoll
  • ls_fnc_common_currentPilot: Retrieves currentPilot of any vehicle including UAV's
  • ls_fnc_common_isFaceHidden: checks if player head should be hidden under helmet (in MP beta)
  • Verpine Power Lance (melee compatible with Webknight's mod)
  • Hologram Republic Commando (hidden optical camo in prep for camo framework)
  • Caltrops (WARNING: not MP tested, use caution)
  • Meme: Ragdoll Magazine/Ammo "ls_mag_ragdoll_test"
  • 2 Zabrak heads + 20 Zabrak Identities
  • Add melee core in preparation for Webknight mod compat

Changed
  • Aratech 105-k Speeder bike, improved handling, shadow lod, lance compatibility, speed boost, new driver and lance holding anims, improved vehicle handling animations
  • Facewear items like Headlamps and Ponchos no longer disappear under water
  • modernized LS impulsor script (partially inspired by use of SWITCH statements by @Hobnob#0001), speed display is now configured by config values, now compatible with UAVs and drones

Bugs Resolved
  • ARC Helmets now match base armor rvmats
  • Mandalorian Super Commando Sergeant Helmet missing textures
  • ls_emptyFace identity not properly working
There may be a few more additions, but I can't think of them and I don't have any direct references.

Update: Jan 18, 2022 @ 7:10am

January Hotfix
Hotfix for January 2022, expected next update will be February 7th.

Bug(s) Resolved
  • Custom B2 fire geometry becoming non-convex during custom animations and crouching, allowing the geometry to phase out of existence in the abdomen region during said animations

Update: Jan 11, 2022 @ 9:01pm

January Update
See our discord for details of a contest to kick off the new year!~

Bugs resolved
  • Fix LAAT cargoTurret 3AS base class override conflict
  • Fix Tanker Attachment RVMAT mismatch to base armor material

Added
  • Add B1 Droid voice to all B1's (donated by 8Oblivion_Lost8)
  • Add 6 new countermeasure colors, see our modding announcements channel in our discord for implementation instructions.
  • Add republic standard (donated by Jerec[101st])

Update: Dec 6, 2021 @ 9:47pm

December Update
Small update this month due to Holidays

Bugs Fixed
  • Fixed LAAT/le enter and exit points
  • Facewear Poncho texture path

Added
  • vertical variants of static faction flags in static objects with tag "[Vertical]"
  • New DC-17 Hand Blaster, initial import

Update: Nov 18, 2021 @ 6:47am

Bugs Resolved
  • Missing LAAT icon file
  • BX Torso memory points and hitGeometry
  • Missing Semi-colon in Clone Identity .rvmat

New/Updated
  • Hidden [scope = 1] LAAT/i "lsd_heli_laati_pylonAirborne" which has airborne getout points
  • LAAT/i's can now carry small 1 person vics and crates via vanilla Vehicle-in-Vehicle transportation. LAAT/c useraction added for (co)pilots in LAAT/i.
  • BX Torso memory points and hitGeometry
  • Missing Semi-colon in Clone Identity .rvmat
  • Updated "No NVG Overlay" Optional PBO

Update: Oct 19, 2021 @ 7:13am

HOTFIX V2
- fixed error display of
Cannot open object "ls_units_clones\swlb_clone_uniform.p3d"
- updated NVG Overlay mod

Update: Oct 13, 2021 @ 9:13am

HOTFIX V2
Removed PBOs not supposed to be in public release

Update: Oct 13, 2021 @ 9:06am

Hotfix 1
Updated to add optional folder content