Dota 2
CUSTOM HERO CLASH
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Update: Nov 24, 2024 @ 6:05am

5.2.4.1
FIXES:
• Fixed an exploit with Juxtapose and Doctorate that created free Books of Retraining
• Fixed Kez abilities being hidden if taken when you already had 6 ability slots full

Update: Nov 23, 2024 @ 5:45am

5.2.4.0
PROMO EVENT:
• Added a Promo Event for our new game Angel Arena Frontier

Update: Nov 19, 2024 @ 3:22am

5.2.3.1
• Fixed Raptor Dance being affected by spell amp

Update: Nov 17, 2024 @ 9:57pm

5.2.3.0
KEZ:
• Added as a pickable hero with no Innate ability
• Added Kazurai Katana/Shodo Sai as a combined ability that also grants Switch Discipline when chosen
• Added Echo Slash, Falcon Rush, Grappling Claw, Raptor Dance, Raven's Veil and Talon Toss as separate abilities with independant cooldowns

BALANCE:
• Replaced Enchantress's +30 attack speed for Enchantress and her units talent (it didn't work) with a +45 attack speed talent

FIXES:
• Fixed Battle Stance not being able to change Troll Warlord back to melee after retraining Berserker's Rage
• Fixed custom abilities not being visually disabled by break
• Fixed Book of Summoner not being sellable for full price if cancelled within 10s of buying it

Update: Oct 31, 2024 @ 11:13pm

5.2.2.0
CLASH POWERS:
• Brawler's attack speed per stack decreased from 8 --> 4
• Brawler's Bully upgrade's stack chance on attack decreased from 50% --> 40%
• Brawler's Combatant upgrade's bonus attack speed per stack decreased from 4 --> 2
• Brawler's Hothead upgrade's taunt chance decreased from 20% --> 15%
• Cascading Arcana's magic res reduction per stack/max magic res reduction increased from 0.6%/120% --> 0.8%/160%
• Cascading Arcana's Torrential Arcana upgrade's max magic res reduction increased from 200% --> 260%
• Focus's accuracy per stack decreased from 5% --> 2%
• Focus's I'm Over Here Now upgrade's cooldown decreased from 8 --> 6
• Focus's Trickier upgrade's max stacks increased from 20 --> 25
• Immunity's Golden Immunity upgrade's debuff immunity duration increased from 10 --> 15
• Magus's proc chance decreased from 14% --> 12%
• Magus's Grand Magus upgrade's proc chance decreased from 21% --> 18%
• Magus's Omnipotent upgrade's proc chance decreased from 13% --> 11%
• Magus's Silent Caster upgrade's proc chance decreased from 90% --> 65%
• Omnipresent's all stats per level/bonus damage per attribute rescaled from 1.5/0.05% --> 1.2/0.1%
• Omnipresent's All Knowing upgrade's bonus all stats per level decreased from 1.5 --> 1.2
• Omnipresent's Diamond Branches upgrade's bonus Iron Branch all stats decreased from 74 --> 64
• Overdrive's initial bonus damage increased from 100% --> 110%
• Overdrive's Safedrive upgrade's minimum bonus damage increased from 35% --> 50%
• Overwhelming Presence's Looming Presence upgrade's bonus radius increased from 400 --> 500
• Overwhelming Presence's Oppressive Presence upgrade's bonus damage amp/healing reduction increased from 15%/15% --> 20%/20%
• Rend's armor reduction per stack decreased from 1.6 --> 1.2
• Rend's Rip and Tear upgrade's bonus armor reduction per stack decreased from 0.8 --> 0.6
• Rend's Laceration upgrade's damage per stack increased from 25 --> 50
• Speed Demon's all stats/movement speed for 1st/2nd/3rd decreased from 1.8/1.2/0.6 --> 1.5/1/0.5
• Speed Demon's Demonic Speed upgrade's summon's movement speed as damage increased from 45% --> 50%
• Speed Demon's Speedier upgrade's all stats/movement speed for 1st/2nd/3rd decreased from 2.4/1.6/0.8 --> 2.1/1.4/0.7
• Soul Link's Shared Regen upgrade's hero health regen as summon health regen increased from 200% --> 400%
• Sunk Cost's primary/secondary attributes per stack increased from 0.75/0.5 --> 0.9/0.6
• Sunk Cost's All In upgrade's bonus bet profit increased from 50% --> 75%
• Sunk Cost's Can't Turn Back Now upgrade's bonus primary/secondary attributes per stack increased from 0.33/0.22 --> 0.45/0.3
• Sunk Cost's High Roller upgrade's stack multiplier increased from 100% --> 200%
• Tinkerer's bonus neutral item stats decreased from 80% --> 70%
• Tinkerer's Artisan upgrade's bonus tier 1/2/3/4 neutral item stats decreased from 325%/190%/100%/40% --> 285%/170%/90%/35%
• Tinkerer's Clockmaker upgrade's cooldown reduction for tier 1/2/3/4 neutral items increased from 90%/75%/60%/45% --> 95%/80%/65%/50%
• Tough's strength per level/armor per strength rescaled from 1.5/2% --> 1.2/2.5%
• Tough's Tougher upgrade's bonus strength per level decreased from 1.5 --> 1.2
• Unstable Arcana's Truly Unstable upgrade's bonus proc chance increased from 55% --> 60%
• Unstable Arcana's Unlimited Arcana upgrade's bonus proc chance decreased from 2% --> 1%

ITEMS:
• Cruel Stars' charged shield no longer has a cooldown but can no longer be procced by reflection damage (Blademail, Dispersion, etc)
• Ninja Gear's agility/movement speed increased from 50/75 --> 80/120
• *Teleports Behind You*'s all stats/land time/radius/stun duration/base damage/burn dps rescaled from 30/350/0.5/1/230/50 --> 25/315/1/1.6/250/60
• Tinkerer no longer affects *Teleports Behind You*'s buff duration, slow duration or burn duration

FIXES:
• Fixed round 50 having extra prep time despite not being a special round

Update: Oct 27, 2024 @ 2:11am

Re-enabled 5.2.1.0 and fixed the issues with Clash Powers and bets

Update: Oct 26, 2024 @ 11:40pm

Reverted to 5.2.0.2

Update: Oct 26, 2024 @ 10:37pm

5.2.1.0
BALANCE:
• Replaced Enchantress's +10 enchanted creep armor talent with a +5 armor talent
• Gave Enchantress back her +150/+25 health for Enchantress and her units

FIXES:
• Cruel Stars' charged shield now has a 1s proc cooldown to prevent it from creating infinite damage loops which crash the server
• Fixed allied/self damage proccing Blademail's active
• Fixed the demo mode dummy target not displaying its damage taken

Update: Oct 22, 2024 @ 4:23am

5.2.0.2
• Hotfix for some rounds not ending properly and creeps sometimes being invulnerable

Update: Oct 21, 2024 @ 6:50pm

5.2.0.1
• Fixed the Spider Boss round sometimes not ending correctly causing the game to get stuck