Dota 2
CUSTOM HERO CLASH
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Update: Mar 6, 2023 @ 7:17pm

• Added Muerta & her abilities

• Fixed a bug with 7.32e where unpausing the game when it was already unpaused caused the game time to reset. This fixes readying up in solo games causing the game to stall for a long time.

Update: Mar 6, 2023 @ 12:12am

IMPROVEMENTS:
• Added some extra information to ability and item tooltips
• Abilities now show whether they deal:
• No Damage (damage category will be missing)
• Attack Damage (thus no spell amp)
• Spell Damage
• Composite Damage (both attack and spell damage)
• Abilities now show their damage flags:
• Non Lethal
• Reflection - Cannot be reflected
• HP Removal - Won't proc things like borrowed time / disable clarities
• No Spell Amp (NOTE: this is currently not applied to all things which are un spell amped)
• Ignores Base Armor
• Bypasses Damage Block
• Let us know in our Discord server if you find any incorrect information

SUMMONS:
• Chaotic Offering's summon power multiplier decreased from 0.95 --> 0.9
• Spirit Bear's summon power multiplier increased from 1 --> 1.2
• Forge Spirit's summon power multiplier decreased from 1.2 --> 1.1
• Demonic Conversion's summon power multiplier increased from 1.15 --> 1.2
• Proximity Mines' summon power multiplier decreased from 1.4 --> 1.2
• Spawn Spiderling's summon power multiplier increased from 1.8 --> 2
• Spawn Spiderling's can now be procced normally by Magus

ABILITIES:
• Death Pact's bonus health decreased from 500/750/1000 --> 300/550/800
• Death Pact's bonus damage rescaled from 50/75/100 --> 40/80/120
• Death Pact's bonus health per round decreased from 50 --> 20
• Death Pact's bonus damage per round decreased from 5 --> 3

FIXES:
• Fixed Grand Librarian granting retraining books even after the player loses
• Fixed Parry proccing Jinada even when it's on cooldown
• Fixed Culling Blade not resetting its cooldown when killing Vampiric Spirit skeletons
• Fixed illusions not being affected by attribute books
• Fixed Fiend's Grip piercing Linken's Sphere

Update: Mar 3, 2023 @ 11:58pm

INNATES:
• Blank Soul's magic/status resistance reduction decreased from 40%/40% --> 35%/35%
• Master of Wealth's bonus item stats decreased from 70% --> 60%
• Momentum's secondary stats per stack increased from 1 --> 1.2
• Slow Burn's bonus damage per second increased from 2% --> 2.5%
• Soul Link's creep to hero lifesteal increased from 20% --> 40%
• Tinkerer's tier 1-4 neutral item stat bonus decreased from 150% --> 125%

BALANCE:
• Removed Precision Aura and Inner Vitality

FIXES:
• Fixed Tether and Overcharge not being obtained sometimes
• Fixed the Diamond Bug round's ability not working
• Fixed abilities sometimes having too many/few charges
• Fixed a bug where Multicast could break ability targeting

Update: Feb 27, 2023 @ 9:19pm

fixed some things not having localisation

Update: Feb 26, 2023 @ 6:52pm

BALANCE:
• Rewrote Vampiric Spirit to make the skeletons affected by Summon Power

FIXES:
• Fixed Eclipse being procced by Magus
• Fixed Berserker's activation causing you to heal during duel overtime
• Fixed Ice Blast's debuff not being removed at the end of a duel
• Fixed ENFOS mode crashing upon reaching wave 300

Update: Feb 24, 2023 @ 5:07pm

• More fixes for weird round end edge cases
• Good Juju no longer affects Earthshock

Update: Feb 23, 2023 @ 7:58pm

• Fixed players being able to die exactly 1 tick after finishing a round

Update: Feb 23, 2023 @ 7:51pm

• Fixed the game not automatically assigning a random hero if you ran out of time
• Fixed killing the final creep in a creep wave right before dying in the same game tick causing you to be dead in the fountain, and possibly crashing the server

Update: Feb 22, 2023 @ 5:14pm

INNATES:
• Berserker's bonus damage decreased from 28% --> 25%
• Big Game Hunter's damage increased from 3.2% --> 4%
• Blank Soul's magic/status resistance reduction decreased from 45%/45% --> 40%/40%
• Brawler's stack duration decreased from 10 --> 8
• Giant Strikes' damage per attack speed decreased from 0.8% --> 0.7%
• Master of Wealth's bonus item stats decreased from 80% --> 70%
• Overdrive's base damage/damage loss increased from 48%/0.8% --> 60%/1%
• Parry's counterattack chance increased from 40% --> 50%
• Slow Burn's bonus damage per second increased from 1.6% --> 2%
• Soul Link's hero to creep/creep to hero lifesteal increased from 30%/15% --> 40%/20%
• Tinkerer's tier 1-4 neutral item bonus stats decreased from 175% --> 150%
• Winner's bonus damage increased from 4.4% --> 5.5%

SUMMON POWER:
• Chaotic Offering's summon power multiplier decreased from 100% --> 95%
• Fixed Death Ward's summon power multiplier displaying as 100% instead of 90%
• Demonic Conversion's summon power multiplier decreased from 120% --> 115%
• Forge Spirit's summon power multiplier decreased from 160% --> 120%
• Nature's Call's summon power multiplier decreased from 125% --> 120%
• Plague Ward's summon power multiplier increased from 145% --> 150%
• Proximity Mine's summon power multiplier decreased from 170% --> 140%
• Spawn Spiderling's summon power multiplier increased from 170% --> 180%
• Spirit Bear's summon power multiplier increased from 85% --> 100%
• Summon Wolves' summon power multiplier decreased from 160% --> 150%
• Tombstone's summon power multiplier increased from 115% --> 140%

FIXES:
• Fixed Eclipse with Scepter trying to target enemies preventing it from being cast
• Fixed Summons granting xp when killed in duels
• Fixed Shallow grave causing you to respawn when killed in Supernova
• Fixed Culling Blade not refreshing when killing creeps in Enfos
• Fixed aether remnant not being affected by status resistance
• Fixed Rot's self damage activating Blink Dagger's damage cooldown
• Fixed Unstable Arcana being able to proc on Fiend's Grip's Scepter illusions
• Fixed Demo Mode

Update: Feb 18, 2023 @ 7:19pm

hotfix for player 0 becoming a spectator