RimWorld

RimWorld

Vanilla Cooking Expanded
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Update: Mar 29, 2024 @ 7:22am

[Auto-generated text]: Update on 3/29/2024 3:22:09 PM.

Update: Mar 27, 2024 @ 1:03pm

[Auto-generated text]: Update on 3/27/2024 9:03:38 PM.

Update: Jul 7, 2023 @ 7:51am

v2.05:

Fix: Recoded CompStackByCondiments as a Thing class as the comp wasn't working properly in all cases. This will only affect newly created gourmet meals

Update: May 1, 2023 @ 12:31am

v2.04:

- Tweak: If Vanilla Plants Expanded is not installed, makes it so canned fruit can still be stored and used.
- Tweak: Canned fish no longer counts as a non-fish meat type.
- Tweak: Canned goods are in the "desperate only" category (like fertilized eggs and some drugs), not the "meal bad" category (like nutrient paste).

Update: Jan 28, 2023 @ 3:04am

v2.03:

Tweak: Changes to the IngredientValueGetter_NutritionWithExtraIngredient for mod compat

Update: Dec 10, 2022 @ 12:32am

v2.02:

- Fix: recompiled the code so it points to the current BestFoodInInventory_NewTemp instead of the obsolete BestFoodInInventory

Update: Nov 7, 2022 @ 1:54am

v2.01:

Tweak: removed the -1 mood from eating canned goods, as the negatives inherent to it are enough as it is
Fix: flagged all food producing buildings as a potential meal source (thanks to LordSicarious for these three)
Fix: Flagged all food producing buildings as artificial (in regards to Anima and Gauranlen trees)
Fix: grill and deep fryer were missing the heatPusher property

Update: Oct 21, 2022 @ 3:32am

v2.0:

- Updated to RW 1.4

Update: Apr 29, 2022 @ 4:00am

v1.407:

Changed cheese patches to Vanilla Genetics Expanded

Update: Nov 29, 2021 @ 9:37am

v1.406:

Typo in canning recipes