XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
Viser 1-10 af 92 forekomster
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Opdatering: 5. nov. 2024 kl. 20:50

Fixed a bug where MEC Troopers would be missing cover defense pierce and other special effects associated with experimental shells after bleeding out and then being revived.

HEAT/HEDP, Shrapnel/Flechette and HE/HESH shells now correctly deal friendly fire damage.

Shrapnel and Flechettes now are a guaranteed hit against all targets in the cone.

Opdatering: 4. nov. 2024 kl. 19:29

Fixed crashes caused by https://steamcommunity.com/sharedfiles/filedetails/?id=1373823382

Opdatering: 4. nov. 2024 kl. 14:45

Opdatering: 4. nov. 2024 kl. 12:34

Nothing changed, reuploading same mod.

Opdatering: 3. nov. 2024 kl. 9:04

Fixed area damage from HEAT/HEDP and HE/HESH shells not counting as explosive damage.

Opdatering: 11. sep. 2024 kl. 22:08

Fixed Autogun not always working with Covering Fire overwatch.

Opdatering: 14. feb. 2024 kl. 14:32

Fixed bug where Sabot Ammo would counter target's innate Defense and Dodge only at squadsight ranges.

Opdatering: 23. aug. 2023 kl. 11:24

Yet another bandaid to the same bug.

Opdatering: 23. aug. 2023 kl. 10:32

Additional bandaid fix for the previous bandaid fix.

Opdatering: 23. aug. 2023 kl. 7:44

Fix bug that caused SPARKs end up with hundreds of XPads equipped when playing without LWOTC.