XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
1,198 Comments
Ristier Apr 30 @ 2:15pm 
Np. Thanks.
Iridar  [author] Apr 30 @ 11:14am 
No
Ristier Apr 29 @ 7:27pm 
Is it possible to add in have additional auxiliary slots client side? I can make do with utility slots for my long war 1 like utility items and modular sparks, so I'm just wondering for polish reasons. Thanks for all your mods btw.
☥¤§ÑîGHTMÃRɧ¤☥ Apr 27 @ 5:30am 
what mod is causing my spark weapons to vanish after research/missions?
hala Apr 12 @ 7:44pm 
I recall this mod was supposed to provide standalone ammunition shells that can be used independently without requiring munition racks... But I didn't find them after completing the research. Could this be a mod conflict on my end? If so, would you be able to provide the corresponding console command to obtain these individual shells?
Iridar  [author] Apr 12 @ 11:38am 
They're probably only available to SPARK units. IDK never used shivs, this mod is not officially supported.
hala Apr 12 @ 1:31am 
I want SHIVs from this mod [ https://steamcommunity.com/sharedfiles/filedetails/?id=2964444807 ] to carry heavy cannons as indirect fire support. Using [ https://steamcommunity.com/sharedfiles/filedetails/?id=1533060800 ], I did manage to equip SHIVs with heavy cannons - but it doesn't allow them to carry ammo racks. The ammo racks simply show as "unavailable" and I can't figure out what's going wrong.
Aether Apr 4 @ 7:17am 
I see. Thanks for replying.
Iridar  [author] Apr 3 @ 8:06pm 
No, its firing sounds come directly from LW assets, which are not shipped with this mod.
Aether Apr 3 @ 12:03pm 
Can you please reduce the volume or change the sound effect of the laser pulseacannon? I'm using Idle Suppression (a mod that makes all soldiers and aliens fire at each other while idle) and the pulsecannon is so loud you can't hear the game at all.
Iridar  [author] Feb 27 @ 4:22pm 
Don't use Configure Upgrade Slots.
Qurila Feb 27 @ 3:57pm 
With the mod Configure Upgrade Slots (https://steamcommunity.com/sharedfiles/filedetails/?id=1171964288) it is no longer possible to place upgrades in the Incinerators .
This is probably due to the adjustments that the vanilla upgrades should only be possible for ranged weapons.

I have tried to remove parts of the mod that I think are responsible for the change to the upgrades, but without success.
Iridar  [author] Feb 15 @ 9:36am 
Ask LWOTC
RAAMPEAK Feb 15 @ 8:46am 
is this the mod that gave sparks and mecs shields for lwotc if so why remove them
Sköll Drachen Feb 12 @ 3:16pm 
im having a slight issue. i installed this mod along side project spark. but i test things before i put them all together...i keep getting a IRIArtilleryCannon.upk error then my game crashes to desktop.
this is the only mod other then some cosmetic mods that even touch the sparks.
Iridar  [author] Feb 10 @ 4:26pm 
Yes, it's quite likely Prototype Armory messes with this. There's probably a bridge mod somewhere, if not - there are instructions somewhere on how to make one.
Bantichai Feb 10 @ 4:19pm 
Hi Iridar,

I know this question isn't directly related to this mod, but since you also have done the mod "Mushashi's Mod Fixes" I was hoping you could help with this.

My issue is Mushashi's shield mod, I can't seem to get the tier 2 shield even after researching plate armor.

For context, I do not use LWOTC, however I am using WOTC + Prototype armoury and I'm wondering if the switch from squad upgrade plate armor over to individual build might have not caused the tier 2 shield to appear?

It's the same with Sparks/Mecs, the shields don't seem to appear. Do you have any knowledge on this issue or can refer me to a config tweak?

Thanks in advance!
Iridar  [author] Feb 4 @ 11:14am 
Yes
Ironmonk Feb 4 @ 11:07am 
Is Weapon Fixes still required for this mod?
Iridar  [author] Jan 13 @ 1:43pm 
Follow standard mod troubleshooting steps https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
The Dietzster Jan 13 @ 12:51pm 
any fix for my problem?
Iridar  [author] Jan 13 @ 10:53am 
You changed them in the wrong place or in the wrong way, evidently.
nozemi Jan 13 @ 8:10am 
Another question - I tried to change some stats in weapon damage, but in-game, weapon stats didn`t change. Why`s that?
The Dietzster Jan 12 @ 11:05pm 
yea unsubing and subing doesn't do anything
The Dietzster Jan 12 @ 11:03pm 
I'm also having trouble booting the game. The game will just refuse to start, when I click on the window it says it's not responding and nothing will change until I closer the window out.
Iridar  [author] Jan 12 @ 10:51pm 
Dunno then.
nozemi Jan 12 @ 9:07pm 
Part 2:
26. Custom Soldiers Evac Zone Fix
27. [WOTC] Advent Drone
28. [WoTC] Custodian Pack
29. [WoTC] Pathfinders
30. [WOTC] Iridar's SPARK Arsenal 3.2
31. [WOTC] Iridar's Template Master - Core
32. X2WOTCCommunityHighlander v1.29.0
33. [WOTC] WSR Weapon Skin Replacer - Core
34. [WotC] Weapon Fixes
35. WOTC - Extended Information!
36. Stop Wasting My Time - WotC
37. Evac All - WotC
38. [WOTC] ADVENT Reinforcements (Includes ABA Support)
39. [WOTC] Advent Field Training
40. [WOTC] Advent Medic
41. [WOTC] Modular ADVENT Cosmetics
42. [WOTC] ADVENT Armor: Shieldbearer
43. [WOTC] ADVENT Armor: Priest
44. [WOTC] ADVENT Armor: Purifier
45. [WOTC] ADVENT Armor: Stunlancer
46. [WOTC] ADVENT Armor: Officer
47. [WOTC] ADVENT Armor: Trooper
48. [WOTC] ADVENT Armor: Reverse-Engineering
49. Remove Weapon Upgrades
50. [WotC] I'm the Commander here
51. Recruit Multiple Heroes From All
52. Always Recruit and Rescue
nozemi Jan 12 @ 9:07pm 
No, I don`t use those mods. Here`s list of them:
1. [WoTC] Pathfinder Cosmetics
2. [WoTC] Custodian Cosmetics
3. ADVENT Mec SPARK Rifle [WotC]
4. [WotC] ADVENT MEC for SPARK
5. MEC Troopers
6. [WoTC] ADVENT Military Assault MEC Cosmetics
7. [WoTC] ADVENT Military Assault MEC
8. [WOTC] System Infiltration 2.2
9. [WOTC] Iridar's Scatter Mod
11. SPARK Launchers Redux
12. [WOTC] Rocket Launchers 2.0
13. Extra Weapon Upgrade Slots - WotC
14. [WOTC] Pathfinder Cosmetics 2022
15. [TLP] Legacy Weapon Skins
17. [WOTC] Alien Hunters Community Highlander v1.29.0
18. [WOTC] More Base Utility Slots
19. Remove Unique Restrictions (Vanilla and WotC compatible)
20. WotC Vest Slot
21. [WOTC] ADVENT Armor: Pathfinder Hunter
22. [WOTC] Alien Hunters Armor Customization
23. [WotC] Mod Config Menu
24. Unrestricted Customization - Wotc
25. [WOTC] ADVENT Armor: Pathfinder
Iridar  [author] Jan 12 @ 4:29am 
You're probably playing with LWOTC or Prototype Armory.
nozemi Jan 12 @ 4:20am 
Hi. I have a problem with this mod. I don`t have several weapons. All I have is SF-01/T-17/SF-35/L-22 for main weapon slot and Ordinance launcher and Ordinance Amplifier. And somehow I miss original Heavy Cannon_MG (Helix Rail-Cannon) but I have original Heavy Cannon_BM (Elerium Phase-Cannon), although I have magnetic and beam weapons researched.
RakkoHug~<3 Dec 24, 2024 @ 1:41pm 
Not getting any experimental magazine for quite sometime. >_< Is anyone having the same issue?
Iridar  [author] Dec 17, 2024 @ 11:52am 
You need Mod Jam or Ted Jam or whatever it is LWOTC people use nowadays.
gar00u Dec 17, 2024 @ 10:17am 
so, is there anything i should do to let my spark use plasma heavy cannon? i use LWOTC
Iridar  [author] Dec 15, 2024 @ 9:07pm 
Mod conflict.
Nitsah Dec 15, 2024 @ 8:33pm 
Mag Artillery cannon when firing has a rapid firing sound, projectile stream and animation why is it bugged for me?
Iridar  [author] Nov 21, 2024 @ 9:05pm 
Mod conflict, probably with LWOTC or PrototypeArmoury.
Colomeitor Nov 21, 2024 @ 3:04pm 
i can´t see the tier 2 and 3
Iridar  [author] Nov 16, 2024 @ 8:04pm 
You can't.
Replay64 Nov 16, 2024 @ 6:40pm 
Nvm completely ignore previouses messages i am an idiot sometimes....
So i'm searching trough the inis and i want to ask how do i make the autogun only available for sparks and not for regula soldiers?
Iridar  [author] Nov 6, 2024 @ 2:54pm 
Corrupted save means the save file is physically damaged and cannot be loaded. It's practically impossible for this to be happening here. Make sure you have the latest version of the mod by unsubbing and resubbing.
meowbaawoof Nov 6, 2024 @ 2:34pm 
The save is still corrupted. Too bad. But that's not important. In fact, it's nice to know that our mod community is still thriving. Thank you for everything you do.
Iridar  [author] Nov 4, 2024 @ 7:30pm 
Mitzruti figured it out, crashes were caused by Extended Explosive Tweaks. I added exclusion config for it and now it should no longer crash for you.
CloudQuest Nov 4, 2024 @ 4:32pm 
@Iridar It's all good! Modding can be inherently messy after all! It could be a load order thing on the users end, it could be part of the game engine not liking some other part of the game engine, a period where a comma should be in the code, or some other mystery thing.
Iridar  [author] Nov 4, 2024 @ 4:11pm 
Okay, sorry for the hassle.
CloudQuest Nov 4, 2024 @ 3:49pm 
@Iridar I can confirm that the reversion allows me to get into the game and load my save, just wanted to let you know.
Iridar  [author] Nov 4, 2024 @ 2:45pm 
Ok. I don't know what's going on, but I reverted the update for now. Unsub/resub and it should be good as old.
Dray Nov 4, 2024 @ 1:24pm 
Same issue here. Unsubscribing and resubscribing didn't help. The game won't launch at all with this mod active. I'm playing with 600+ mods and deactivating this mod makes the game launch normally again. It was working perfectly until the day before the latest update. I tried launching with only a few mods and the game still crashes on launch if this mod is active.
Iridar  [author] Nov 4, 2024 @ 12:35pm 
Almost nothing changed, certainly nothing that would cause crashes where there previously weren't any. I'm reuploading the same update again, if you still experience issues try unsubscribing and resubscribing to the mod.
meowbaawoof Nov 4, 2024 @ 12:12pm 
What does this mod update? My save is unplayable, the game crashes while loading, and only this one mod has been updated since the last save. I haven't made SPARK and I don't have any research on it.
Phuocson Nov 4, 2024 @ 10:24am 
@TheAshenHat @CloudQuest Same issue. Crash since the update. May be because of many mods related to this one, needs investigation.