DayZ
Item Restrictions
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Update: Nov 4, 2020 @ 6:25am

- Compatibility Changes for 1.10 Update
- Added option "hasMapWidgetShown" in mainconfig. disabling the option will remove the MapWidget from the Restrictions UI
- Bugfix for Nullpointer crashlog entry when Server stops

Update: Jun 26, 2020 @ 2:32am

- Fixed empty itemrestrictions_v2.json was not created when file did not exist
- Fixed desync with placements on Server and Client resulting in client being unable to place items and prevented him from seeing them on the map
- Fixed Builder still being present on items that are no longer placed

Update: Jun 18, 2020 @ 12:36pm

- Changed Config to now take arrays of items as kits and as counting items instead of single items
- Old configs will be updated to the new version automaticaly
- Included Sample Configs for: Vanilla, BBP and Simple Base
- Sample Configs can be combines the way you like, but make sure the JSON is still valid
- Configs now have the option to use the hologram of the placed object as the object that will be tracked instead of the item in hands (EXP feature)
- Added option in Server Config to enable debug Output for Server and / or Client
- Debug Output for Server will be turned on by default. Don't worry, it will not spam your Logs, but will definetly help identifying issues

Update: Jun 11, 2020 @ 5:44am

- Removed the Map Appearance, which was for my Test Setup

Update: Jun 11, 2020 @ 5:18am

- Implemented functionality that admins can place as many items, as they want
- Added Color Coding for the UI: Green means 1 or more items left to place. Orange means all items used up. Red Means more items than the limit allows are placed.

Update: Jun 11, 2020 @ 4:56am

- Added Logo in main Menu

Update: Jun 11, 2020 @ 4:34am

- added automatic installation progess. Having an empty LBmaster folder inside the profiles folder will install the Mod automatically
- added an "installed" value in the mainconfig to keep track if the mod ist installed
- added the uninstall process. settings uninstallmode to 1 in the config will remove the mod from the persistence files. Having the mod still loaded will not have an effect on the persistence files anymore. You can then safely remove the mod from the Server
- Added Logo in the workshop

Update: Jun 11, 2020 @ 3:28am

- Main config is now synced to the client with his relevant information
- canOpenIngamePanel Option now works as intended
- canSeePlayerMarkerOnPanelMap now works as intended
- canSeePlacedItemsMarkersOnPanelMap now works as intended
- When opening the map and the player marker was not disabled by the Server owner, the Map will be opened centered at the players position

Update: Jun 10, 2020 @ 3:55pm

- added meta.cpp with the correct Workshop ID
- changed itemrestriction,json variable names to proper named ones
- added "showOnMap" and "show3D" in the restriction config for future use

- tested installation process

Update: Jun 10, 2020 @ 3:55pm

- Added meta.cpp with the correct Workshop ID
- Changed itemrestriction config values to proper named variables
- Added two options "showOnMap" and "show3D" in itemrestrictions for future implementation

- Tested the installation process