RimWorld
Deep Scanner Patch
Se afișează 1-10 din 17 intrări
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Actualizare: 23 aug. @ 13:16

Update : 24 Aug, 2025
v1.6.3
- Added compatibility patch for Glitter Tech (Titanium, Alpha-Poly, Beta-Poly).

Actualizare: 13 aug. @ 14:14

Update : 14 Aug, 2025
v1.6.2
- Hot fixed : GravTech patch.

Actualizare: 13 aug. @ 13:34

Update : 14 Aug, 2025
v1.6.1
A patch that increases deep lumpsize range of GravTech Gravbitonium has been added to 1.6.
- The following mods (materials) are now compatible with 1.6:
Titanium+ (continued)
Rimlaser
Expanded Materials - Metals
[LITE]Expanded Materials - Metals

Actualizare: 9 iun. @ 21:16

Update : 10 Jun, 2025
v1.6.0
- Added 1.6 tag preliminarily for new DLC.

Actualizare: 13 mart. 2024 @ 18:13

Update : 14 Mar, 2024
v1.5.0
- Update tags for Rimworld 1.5.x.

Actualizare: 5 oct. 2022 @ 20:54

Update : 6 Oct, 2022
v1.4.0
- Update RimWorld 1.4.3507 (unstable).

Actualizare: 13 dec. 2021 @ 19:15

Update : 14 Dec, 2021
v1.3.2
- Add compatible with Titanium+ (continued) titanium.

Actualizare: 11 iul. 2021 @ 19:25

Update : 12 Jul, 2021
v1.3.1
- Fixed a typo in Manifest.xml. Thank you to @P4YN Ki for reporting.

Actualizare: 8 iul. 2021 @ 15:39

Update : 9 Jul, 2021
v1.3.0
- Update for 1.3 Preview beta
- The vanilla material has increased the overall zone size (average lower limit +20).

Actualizare: 7 iun. 2021 @ 5:45

Update: 7 Jun, 2021
v1.2.4
As a result of testing, the range seemed to be narrow, so decided to extend the maximum range.

Expanded Materials - Metals and Expanded Materials - Metals [LITE], the maximum value of the range has been revised upward to an average of x3.