DayZ
PvZmoD_CustomisableZombies
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Update: Apr 18, 2020 @ 3:20am

- 20/04/18 V1.07.b :
----- Feature : Crawling zombies now spoil shoes (1).
----- Feature : Fist fighting without gloves the zombies can make player bleeding (1).
----- Feature : Vision distance of the zombies can be customised (night/day/with bloody hands/with mask) (2)
----- Tweak : Mask, eyes and weapon slots added on zombies (3).
----- Tweak : Zombies inventory size lowered.
----- Help : New zombies (from other mods) have to be added at the beginning of the zombie list (4).
----- Help : Help file updated.

(1) These new features (not new slots and inventory size) are customisable in the Globals.xml. You will find a new section “NewFeatures” at the end of the file. You can move the new variables in an existing sections. It is not mandatory but more clear for you to tweak in the future.

(2) You can set a ratio to the zombies vision distance depending on if it is day or night time, if the player have bloody hands and if the player is wearing a special mask. These vision distance ratios can be customised for each zombie categorie in Characteristics.xml and the list of the mask that modify zombie vision can be customise in Globals.xml.

Note you have more details in the help.txt file.

(3) Weapon slot is sadly not visible on zombies avatar but allow to save inventory space so you can set any weapon you want in loot without caring about inventory space.

(4) In previous version of the file the help text said to add new zombies just before “ZombieBase” section at the end of the file, it was an error, the new zombies have to be at the beginning of the Characteristics.xml list.

Update: Apr 7, 2020 @ 9:49am

V1.07.a1
- Fix : Walkers was not walking properly

Update: Apr 7, 2020 @ 5:55am

Mod steam id update

Update: Apr 7, 2020 @ 5:51am

- 20/04/07 V1.07.a :
----- First release of the mod.