DayZ
zSpawnSelection
目前顯示第 1-10 項,共 26 項
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更新:1 月 28 日 @ 上午 2:49

Changed base spawn a bit, let me know if it fixed it or not.

Default base spawn radius is now 100m to avoid issues of people spawning below the map.

更新:1 月 26 日 @ 上午 12:40

Fixed random spawns not correctly choosing more then one spawn.

Base spawn is stil broken; will work on that soon.

更新:2024 年 10 月 25 日 @ 下午 3:08

Base Spawns will happen immediately now.

更新:2024 年 10 月 18 日 @ 下午 12:19

New setting up config, automatically sets up the files for Chernarus.

Random spawns is back and better

Custom settings for each spawn point.

Updated radius code.

Base spawning



更新:2020 年 11 月 19 日 @ 上午 7:35

Updated for recent DayZ patch.

更新:2020 年 11 月 6 日 @ 上午 7:41

Fixed a bug where you could be spawned inside of rocks.
Dayz Expansion spawn gear compatibility fixes.

更新:2020 年 9 月 13 日 @ 上午 9:36

Base respawn verticality fix and optimisation
Updated spawn radius function (should be far more random in places to spawn in the radius)

更新:2020 年 8 月 18 日 @ 上午 9:49

Updated meta data to find the mod easier. Thanks LamboS2N!

更新:2020 年 8 月 14 日 @ 下午 3:44

Marker on map: color changed to white. (Only when menu is open)
Added support for Plus200Home (spawn selection at base). https://steamcommunity.com/sharedfiles/filedetails/?id=2197606782
New UI.
Random spawn selector.

更新:2020 年 6 月 4 日 @ 下午 7:56

Removed the VPPMap requirement for mod, so people can use DayZ Expansion's map if they want or VPPMap.