DayZ
zSpawnSelection
Showing 1-10 of 26 entries
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Update: Jan 28 @ 2:49am

Changed base spawn a bit, let me know if it fixed it or not.

Default base spawn radius is now 100m to avoid issues of people spawning below the map.

Update: Jan 26 @ 12:40am

Fixed random spawns not correctly choosing more then one spawn.

Base spawn is stil broken; will work on that soon.

Update: Oct 25, 2024 @ 3:08pm

Base Spawns will happen immediately now.

Update: Oct 18, 2024 @ 12:19pm

New setting up config, automatically sets up the files for Chernarus.

Random spawns is back and better

Custom settings for each spawn point.

Updated radius code.

Base spawning



Update: Nov 19, 2020 @ 7:35am

Updated for recent DayZ patch.

Update: Nov 6, 2020 @ 7:41am

Fixed a bug where you could be spawned inside of rocks.
Dayz Expansion spawn gear compatibility fixes.

Update: Sep 13, 2020 @ 9:36am

Base respawn verticality fix and optimisation
Updated spawn radius function (should be far more random in places to spawn in the radius)

Update: Aug 18, 2020 @ 9:49am

Updated meta data to find the mod easier. Thanks LamboS2N!

Update: Aug 14, 2020 @ 3:44pm

Marker on map: color changed to white. (Only when menu is open)
Added support for Plus200Home (spawn selection at base). https://steamcommunity.com/sharedfiles/filedetails/?id=2197606782
New UI.
Random spawn selector.

Update: Jun 4, 2020 @ 7:56pm

Removed the VPPMap requirement for mod, so people can use DayZ Expansion's map if they want or VPPMap.