Space Engineers

Space Engineers

Whip's Railgun Weapon Framework
Mostrando 11-20 de 38 aportaciones
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Actualización: 13 FEB 2021 a las 1:35 p. m.

Improved defaut config key handling
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/76

Actualización: 12 FEB 2021 a las 3:21 p. m.

Add support for weapon config versioning
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/75

Actualización: 25 ENE 2021 a las 5:16 p. m.

Added support for small grid reloadable rocket launchers
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/72

Actualización: 22 ENE 2021 a las 6:54 p. m.

Prevented default muzzle flash from spawning and improved init function
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/70

Actualización: 22 SEP 2020 a las 3:03 p. m.

Concurrent dictionary access fixes and old gravity code cleanup
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/68

Actualización: 28 JUL 2020 a las 12:00 p. m.

Quick fix for gravity drop
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/64

Actualización: 28 JUL 2020 a las 11:26 a. m.

Improved gravity drop calculation
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/63
  • There was an issue where the first update of the projectile state would not consider gravity. That was fixed.

Actualización: 26 JUL 2020 a las 7:15 p. m.

Made explosion use impact sprite if specified
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/61
  • If no explosion sprite is used, it just uses the default explosion sprite

Actualización: 1 JUL 2020 a las 10:24 a. m.

Added optional impact sprite to config
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/59
  • This update adds a way to specify a sprite to display on impact with a grid or voxel

Actualización: 10 MAY 2020 a las 12:50 a. m.

Removed clientside logging
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/57

Clients in DS were having issues with logging causing local sim drops, so I've removed it for the time being.