Space Engineers

Space Engineers

Whip's Railgun Weapon Framework
11–20/38 bejegyzés mutatása
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Frissítés: 2021. febr. 13. @ 13:35

Improved defaut config key handling
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/76

Frissítés: 2021. febr. 12. @ 15:21

Add support for weapon config versioning
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/75

Frissítés: 2021. jan. 25. @ 17:16

Added support for small grid reloadable rocket launchers
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/72

Frissítés: 2021. jan. 22. @ 18:54

Prevented default muzzle flash from spawning and improved init function
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/70

Frissítés: 2020. szept. 22. @ 15:03

Concurrent dictionary access fixes and old gravity code cleanup
Detailed changes: https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/68

Frissítés: 2020. júl. 28. @ 12:00

Quick fix for gravity drop
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/64

Frissítés: 2020. júl. 28. @ 11:26

Improved gravity drop calculation
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/63
  • There was an issue where the first update of the projectile state would not consider gravity. That was fixed.

Frissítés: 2020. júl. 26. @ 19:15

Made explosion use impact sprite if specified
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/61
  • If no explosion sprite is used, it just uses the default explosion sprite

Frissítés: 2020. júl. 1. @ 10:24

Added optional impact sprite to config
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/59
  • This update adds a way to specify a sprite to display on impact with a grid or voxel

Frissítés: 2020. máj. 10. @ 0:50

Removed clientside logging
https://gitlab.com/whiplash141/Revived-Railgun-Mod/-/merge_requests/57

Clients in DS were having issues with logging causing local sim drops, so I've removed it for the time being.