Noita
Dead Isn't Dead
Se afișează 1-7 din 7 intrări
Actualizare: 28 oct. 2020 @ 14:10

- fixed workshop guardian detection
- allow game completion death

Actualizare: 24 oct. 2020 @ 10:40

- small tweak to temple rubble to resolve complaints over getting stuck

Actualizare: 24 oct. 2020 @ 10:29

- stopgap fix for issue with temple rubble that caused the world to fill with creepy liquid

Actualizare: 23 oct. 2020 @ 19:58

- small tweak to temple rubble to resolve complaints over getting stuck

Actualizare: 10 mai 2020 @ 15:20

- small tweak to random number use to improve technical correctness

Actualizare: 26 febr. 2020 @ 21:39

- small tweak to reduce instances of being stuck in terrain upon respawn

Actualizare: 25 febr. 2020 @ 14:58

Initial Release