Noita
Dead Isn't Dead
Menampilkan1-7 dari 7 kiriman
Pembaruan: 28 Okt 2020 @ 2:10pm

- fixed workshop guardian detection
- allow game completion death

Pembaruan: 24 Okt 2020 @ 10:40am

- small tweak to temple rubble to resolve complaints over getting stuck

Pembaruan: 24 Okt 2020 @ 10:29am

- stopgap fix for issue with temple rubble that caused the world to fill with creepy liquid

Pembaruan: 23 Okt 2020 @ 7:58pm

- small tweak to temple rubble to resolve complaints over getting stuck

Pembaruan: 10 Mei 2020 @ 3:20pm

- small tweak to random number use to improve technical correctness

Pembaruan: 26 Feb 2020 @ 9:39pm

- small tweak to reduce instances of being stuck in terrain upon respawn

Pembaruan: 25 Feb 2020 @ 2:58pm

Initial Release