RimWorld

RimWorld

Faction Resources
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Update: Mar 4, 2020 @ 12:28pm

Misc. tweaks.

Update: Mar 3, 2020 @ 5:51pm

Accidentally left some debug text in.

Update: Mar 3, 2020 @ 5:16pm

Fixed a bug with prisoners and made destruction of faction settlements affect their resource capacity.

Update: Mar 3, 2020 @ 7:42am

Found a bug.

Update: Mar 3, 2020 @ 7:04am

Non quest mechanoid clusters now use the mechanoid's resources.

Added a failsafe, if the game wants a raid, it will have a raid no matter what. Even if all factions are out of resources. In this case the raid will be from a random enemy faction with the minimum size the faction defs allow. So usually like one guy.

Update: Feb 29, 2020 @ 5:52pm

General bugfixes.

Update: Feb 28, 2020 @ 6:57pm

Some boring stuff relating to faction resource capacities.

Update: Feb 26, 2020 @ 1:35pm

Temporary fix for some problems on the faction screen under specific conditions.

Update: Feb 25, 2020 @ 7:58pm

Fixed a typo.

Update: Feb 25, 2020 @ 7:53pm

Two new options:

Resource Gain Multiplier: Multiplies all faction hourly resource gains by this value.
Show Resource Gain: Displays how many resources each faction receives per hour on the faction screen.