RimWorld

RimWorld

Faction Resources
Viser 21–30 av 40 bidrag
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Oppdatering: 4. mars 2020 @ 12.28

Misc. tweaks.

Oppdatering: 3. mars 2020 @ 17.51

Accidentally left some debug text in.

Oppdatering: 3. mars 2020 @ 17.16

Fixed a bug with prisoners and made destruction of faction settlements affect their resource capacity.

Oppdatering: 3. mars 2020 @ 7.42

Found a bug.

Oppdatering: 3. mars 2020 @ 7.04

Non quest mechanoid clusters now use the mechanoid's resources.

Added a failsafe, if the game wants a raid, it will have a raid no matter what. Even if all factions are out of resources. In this case the raid will be from a random enemy faction with the minimum size the faction defs allow. So usually like one guy.

Oppdatering: 29. feb. 2020 @ 17.52

General bugfixes.

Oppdatering: 28. feb. 2020 @ 18.57

Some boring stuff relating to faction resource capacities.

Oppdatering: 26. feb. 2020 @ 13.35

Temporary fix for some problems on the faction screen under specific conditions.

Oppdatering: 25. feb. 2020 @ 19.58

Fixed a typo.

Oppdatering: 25. feb. 2020 @ 19.53

Two new options:

Resource Gain Multiplier: Multiplies all faction hourly resource gains by this value.
Show Resource Gain: Displays how many resources each faction receives per hour on the faction screen.