Slay the Spire

Slay the Spire

Lobotomy
Showing 51-60 of 64 entries
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Update: Jan 22, 2020 @ 7:15am

Update: Jan 22, 2020 @ 7:06am

1. WhiteNight (card): No longer changes BGM.

The following are some fixed issues:
1. Fixed a bug which allows the player to expand unlimited amount of departments by saveloading at a Rest Site.
2. Fixed a bug with Der Freischütz's counter after saveloading.
3. Fixed a bug with Core Suppression BGMs not stopping.
4. Fixed a bug with the At Midnight relic causing the game to crash at Ascension 20.
5. Corrected some texts.

Update: Jan 20, 2020 @ 4:16am

0.8.1:
1. Amita: Now shuffles the deck if there are no cards in the draw pile.
2. Behavior Adjustment: No longer draws cards if there are no non-Status or non-Curse cards in the draw and discard piles.
3. Fixed issues with certain keywords not showing tooltips on the English version.

Update: Jan 19, 2020 @ 1:29am

Update: Jan 18, 2020 @ 8:34pm

Update: Jan 18, 2020 @ 3:36am

Update: Jan 17, 2020 @ 11:33pm

Now you can active tutorials again in mod config.

Update: Jan 17, 2020 @ 4:50am

Update: Jan 16, 2020 @ 7:49am

Update: Jan 16, 2020 @ 6:07am