DayZ
MuchDecos
Mostrando 1-10 de 19 aportaciones
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Actualización: 28 FEB a las 8:00

Fixed open/close state not working properly

Actualización: 20 OCT 2024 a las 3:10

Fixed sink not giving water

Actualización: 22 JUL 2023 a las 4:06

- Added ability to dig garden plots in the greenhouse and polytunnel. Note: If you dismantle the greenhouses, the plot will stay.
- Fixed the sink issues
- Fixed hologram placement issues where it would snap in the middle of other items

Actualización: 13 FEB 2023 a las 13:19

Patch for 1.20 to fix the overrides error

Actualización: 2 NOV 2021 a las 3:34

Fix for openable stuff not being able to be dismantled

Actualización: 31 OCT 2021 a las 8:50

Fix for codelock error

Actualización: 30 OCT 2021 a las 23:02

Fixed:
- Item placement flickering and sometimes failing to place
- General changes and fixes to bring code in line with my other mods

Removed:
- Padlock
- Haybale
- Crafting Book
- Grave making
- Grave shovel
- Ability to use Padlock on openable items
- Power Transformer (it was too buggy and abusable)

Changed:
- Removed craftbench crafting and made them regular recipes
- Scarecrow recipe is combine 6 rags with 1 firewood
- Barbed wire fence kit recipe is combine barbed wire and metal wire
Note: Workbench (Craftbench) still has the slots to store resources, just can't use it to craft anything

Actualización: 22 JUL 2021 a las 10:13

Fix for potentially causing client crashes when placing garden plots
New key, which matches my other mods

Actualización: 24 NOV 2020 a las 5:35

Fix for camonet shelters crashing server on placement

Actualización: 6 NOV 2020 a las 9:16

1.10 Compatibility