DayZ
MuchDecos
Showing 1-10 of 19 entries
< 1  2 >
Update: Feb 28 @ 8:00am

Fixed open/close state not working properly

Update: Oct 20, 2024 @ 3:10am

Fixed sink not giving water

Update: Jul 22, 2023 @ 4:06am

- Added ability to dig garden plots in the greenhouse and polytunnel. Note: If you dismantle the greenhouses, the plot will stay.
- Fixed the sink issues
- Fixed hologram placement issues where it would snap in the middle of other items

Update: Feb 13, 2023 @ 1:19pm

Patch for 1.20 to fix the overrides error

Update: Nov 2, 2021 @ 3:34am

Fix for openable stuff not being able to be dismantled

Update: Oct 31, 2021 @ 8:50am

Fix for codelock error

Update: Oct 30, 2021 @ 11:02pm

Fixed:
- Item placement flickering and sometimes failing to place
- General changes and fixes to bring code in line with my other mods

Removed:
- Padlock
- Haybale
- Crafting Book
- Grave making
- Grave shovel
- Ability to use Padlock on openable items
- Power Transformer (it was too buggy and abusable)

Changed:
- Removed craftbench crafting and made them regular recipes
- Scarecrow recipe is combine 6 rags with 1 firewood
- Barbed wire fence kit recipe is combine barbed wire and metal wire
Note: Workbench (Craftbench) still has the slots to store resources, just can't use it to craft anything

Update: Jul 22, 2021 @ 10:13am

Fix for potentially causing client crashes when placing garden plots
New key, which matches my other mods

Update: Nov 24, 2020 @ 5:35am

Fix for camonet shelters crashing server on placement

Update: Nov 6, 2020 @ 9:16am

1.10 Compatibility