Avorion

Avorion

Borg Conquest and Assimilation
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Update: May 4, 2020 @ 11:59am

v1.42:
-reworked the transwarpjump for the Unicomplex to remove the destoyed ship message
- now every (new) assimilated station will have transwarp capability

Update: Apr 29, 2020 @ 6:20pm

- added unicomplex caller ( is accidentally removed it)
- changed orientation of new gate in transwarphub

Update: Apr 29, 2020 @ 2:30pm

- removed the caller items and created optional mods as addons

Update: Apr 28, 2020 @ 2:41pm

version 1.4
The Borg-mod can now be used anytime, no need to start a new game.

You are now stranded with low resources, but you are still connected to the Borg Collective and can call for help on demand.

- you only start with a drone a new class of borgsphere and low resources
- the design of the drone is changed to look like a tiny borg probe (low block count)
- the drone has special abilites:
- create and destoy transwarp gates
- mark a sector as reconstruction site (= target of transwarp item)
- hyperspace jump distance increases towards the core
- has hidden sector radar
- normal radard distance increases towards the core
- super speed and brake thrust
- now has 4 turrets: common Borg Assimilation Beam, common Borg Cutting Beam, common Mining Laser, legendary Borg Regeneration beam .
The other turret specs will be different everytime it spawns and will depend on the sector. The drone can only assimilate asteroids.
- it has a quick link to the new item "Abillity Collector"

- 15 new items: Transformer: to transform ships to Borg vessels and keep all special buffs (4), Caller: Call in different Borgship types as reinforcement -(6), Auto-install Borgweapons from inventory and share borders inbetween ships
Collect abilities from stations which can be added to your stations (create your own unicomplex!), switch inbetween borg-drone and vanilla drone,
destroy all your ships in a sector with one click and harvest them, clean the fleetlist from all ships that are listed red

- Transwarp gates now appear as gates on both sides (for Transwarp Gate item and borg beacon)
- Added more descriptiosn to the borg beacon
- fixed strange behavior of assimilated pirtates
- all borg items will respawn when reloading the game (in case you accidentaly deleted one)

Update: Mar 19, 2020 @ 4:04pm

- fixed and issue with inventory turrets that are shown, but could not be installed
- added a bit more randomness to turret specs

Update: Mar 12, 2020 @ 5:21pm

Please reload your galaxy.
The following changes where made:
1) removed the purple upgrade with not icon and text (it was an incomplete system
2) The shpere now again starts with only 3 preinstalled turrets
3) New feature: If you assimilate a member of another faction, then you will see a fraction of their territory on the galaxy map. The size of the revealed map will depend on the rarity of the installed Assimilation Control System.

Update: Mar 11, 2020 @ 4:32pm

1. The ship will no more become overpopulated from assimilation. For up the 90% of the max. Crew capacity crew is added, then from 90 to 100% additional crew is changed into boarders. When the max. Crew capacity is reached, then no more crew will be added while the enemy ship will still loose cre).The only exceptions are capatains, generals and commanders, who will be added in any case.
2. When savaging assimilated asteroids, there will be a chance to get the borgsystem or borg weapons of any rarity (probability scales with rarity).
3. A new item to call reinforcement from the Delta Quadran. This will spawn a fully armed Borg Cube with special buffs and preinstalled Assimilation Control System
4) Cutting beams will now also spawn now also as version for raw salvaging (before only refining) The chances are 50:50
5) fixes

Update: Feb 16, 2020 @ 12:03pm

This is the corrected version from the update of 14th February.
Here are the changes vs the December version:
1) Reworked interface for the borg scout's beacon and added the creation of a transwarp gate to the interface
2) The unimatrix now has an interface for transwarp jumps. You can select (use left mous key in the galaxy map) any sector, confrim and let the unimatrix jump. It has a price that depends on the jump distance.
3) The assimilation range and efficiency now depends on the rarity of the system and of the turret that us used.
4) Using a higher material turret on a lower material target will increased the transformation effect (wraps hit blocks with a thin naonite computer core layer, that trains energy -- and looks cool
5)For modders: I cleaned up the code and instead of replacing whole functions they are now shadowed. The only execption is the startsector.lua . there the shadowing just did not work. This lua is like the vanilla version, except for one added line from me.

Update: Feb 16, 2020 @ 11:58am

Update: Feb 16, 2020 @ 5:26am