Garry's Mod
nZombies Round Progress Bar
Hiển thị 1-10 trong 11 mục
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Cập nhật: 24 Thg07, 2022 @ 10:23am

Fixes

  • ☔ Fixed a script error due to improper function use from the code refactoring

☔ Community contribution, thanks to:

Cập nhật: 8 Thg06, 2022 @ 6:50am

Fixes

  • ☔ Fixed a script error due to missing function from the code refactoring

☔ Community contribution, thanks to:

Cập nhật: 7 Thg06, 2022 @ 6:42am

Fixes

  • ☔ Fixed a script error

☔ Community contribution, thanks to:

Cập nhật: 25 Thg05, 2022 @ 11:06pm

Please note I put all my faith into my linter and this is completely untested (smart, I know)

Bug Fixes

  • Fixed script errors in non-zombies gamemodes
Improvements
  • Cleaned up and refactored code
  • Removed need for duplicate anonymous functions

Cập nhật: 14 Thg05, 2020 @ 10:11pm

Bug Fixes

  • Fixed ConVars not properly storing values
Improvements
  • Optimized timing for sending wave info to clients on connection.

Cập nhật: 9 Thg04, 2020 @ 10:14pm

This was supposed to be support for infinite waves, but it did not function as intended. I will look further into it some other time.

Cập nhật: 9 Thg04, 2020 @ 9:26pm

Additions

  • Added support for round ∞
  • Created a Github repository

Cập nhật: 21 Thg12, 2019 @ 12:42pm

Improvements

  • Cached all rendering functions used in draw_bar functions

Cập nhật: 4 Thg12, 2019 @ 6:25pm

Bug Fixes

  • Fixed function ordering

Cập nhật: 4 Thg12, 2019 @ 4:26pm

Improvements

  • HUDPaint and Tick functions are now local
  • Switched over to sending unsigned integers instead of signed integers