Garry's Mod

Garry's Mod

nZombies Round Progress Bar
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Opdatering: 24. juli 2022 kl. 10:23

Fixes

  • ☔ Fixed a script error due to improper function use from the code refactoring

☔ Community contribution, thanks to:

Opdatering: 8. juni 2022 kl. 6:50

Fixes

  • ☔ Fixed a script error due to missing function from the code refactoring

☔ Community contribution, thanks to:

Opdatering: 7. juni 2022 kl. 6:42

Fixes

  • ☔ Fixed a script error

☔ Community contribution, thanks to:

Opdatering: 25. maj 2022 kl. 23:06

Please note I put all my faith into my linter and this is completely untested (smart, I know)

Bug Fixes

  • Fixed script errors in non-zombies gamemodes
Improvements
  • Cleaned up and refactored code
  • Removed need for duplicate anonymous functions

Opdatering: 14. maj 2020 kl. 22:11

Bug Fixes

  • Fixed ConVars not properly storing values
Improvements
  • Optimized timing for sending wave info to clients on connection.

Opdatering: 9. apr. 2020 kl. 22:14

This was supposed to be support for infinite waves, but it did not function as intended. I will look further into it some other time.

Opdatering: 9. apr. 2020 kl. 21:26

Additions

  • Added support for round ∞
  • Created a Github repository

Opdatering: 21. dec. 2019 kl. 12:42

Improvements

  • Cached all rendering functions used in draw_bar functions

Opdatering: 4. dec. 2019 kl. 18:25

Bug Fixes

  • Fixed function ordering

Opdatering: 4. dec. 2019 kl. 16:26

Improvements

  • HUDPaint and Tick functions are now local
  • Switched over to sending unsigned integers instead of signed integers