XCOM 2
[WOTC] The Hive
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Update: Feb 14, 2020 @ 2:08pm

Just a quick update to the spawn rate of rippers that come in as reinforcements. Rippers come in, in many different ways. The Queens can have them come in, they can be spawned by Brood Mothers and they can come in when other Chrys like Drones and even other rippers are in play. How it worked prier to this update was Drone and Rippers could cause more rippers to come in once every 3 turns each or on a global cooldown of 1 turn. Meaning if you had 2 Drones in play, when one had rippers come in as reinforcements, the second drone could not have more rippers show up until the next turn. And then no more could show up between those two for 3 turns. But some ripper types coming in could also have more rippers follow them in the next turn and so on. This has been changed to a full 3 turn global cooldown.


So what that means is any Rippers or Drones in play at the time that the first ripper or first drone of that turn, that has more rippers show up, all rippers and drones in play AT THAT TIME, will be put into cooldown so no more rippers can show up for another 3 turns. While in game, you will still see a lot of Rippers, this will cut the numbers down a lot as they wont spawn in as fast. The keep to keeping the numbers down is to try and kill the new ones first. As they will be the ones to be able to call in more sooner.

Update: Feb 9, 2020 @ 4:10pm

fixed another minor AI issue with the infectors. Well, more of a group issue. Seems the Chrys AI does not like it when you put them in groups and so only the group leader will attack Civvies "most of the time" while the others roam and look for XCOM only targets. Had to make more single chrys pods only and make sure more infectors are pod leaders.

Update: Feb 8, 2020 @ 3:16pm

reconfigured some AI for the Infector's AI tree to see if i can make it a bit more hostile toward civvies.

Update: Feb 8, 2020 @ 3:16pm

Update: Feb 4, 2020 @ 9:18pm

another small AI fix that i missed on the last path.

Update: Feb 4, 2020 @ 4:40pm

small update. Added some new targeting icons for the hive. Just a test for now as we have many new ones coming. Also tweaked some AI as some chrys just were not aggressive enough to civilians ;)

Update: Jan 26, 2020 @ 7:26pm

In some cases the body part props transfer over to when you equip the hive queen armor, so we added proper support for the [WOTC] Invisible Parts For Hero Units Mod

Update: Jan 26, 2020 @ 7:26pm

Update: Jan 12, 2020 @ 7:22pm

Updated the Juvenile Queens animations as she had quite a few missing or just not 100% finished. Also took the ripper's % to attack on spawn down from 35% to 20%. Upped its % to scamper/fall back or Scamper into melee range but not attack to 40% and 40%.

Update: Jan 12, 2020 @ 7:22pm