XCOM 2
[WOTC] The Hive
Viser 51-57 af 57 forekomster
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Opdatering: 27. nov. 2019 kl. 19:49

ok real upload. Fixed a few things. Chameleon and Drone's outlines can no longer be seen when invisible or burrowed. Fixed an issue where the Chameleon was not dropping a corpse. Fixed the Avenger Ramp issue where they would still trigger a mission over because you could not see them, even tho the game knew they were there. And the Chameleon can no longer vanish over and over at will. Was a bit unfair for the player. They still have a chance to vanish on pod reveal and will still vanish if they take damage. BUT... there is a cooldown on this. meaning if they vanish and then attack and reveal themselves, they can not go back into vanish right away to give you the player some time to deal with them, before they can vanish again.

Opdatering: 27. nov. 2019 kl. 19:49

bad upload... this is not the mod you are looking for ;)

Opdatering: 24. nov. 2019 kl. 21:55

Cleaned up some AI strings, all red screen errors for ini spacing are cleaned up. There was an issue with rippers not spawning as intended... fixed. Also many more Chameleons were being alerted to combat that should not have been. Should have been either Infectors or Rippers... fixed.

Opdatering: 23. nov. 2019 kl. 19:21

update to Loc file misspellings and Hive Activity header. As well as some AI cleanup.

Opdatering: 23. nov. 2019 kl. 10:25

one of the spawn lists was missing a ( to close it out. Needed to fix or those enemies would never have a chance to spawn here.

Opdatering: 23. nov. 2019 kl. 8:46

Fix to some missing // in a few AI strings.

Opdatering: 22. nov. 2019 kl. 13:21