XCOM 2
[WOTC] The Hive
Viser 31-40 af 57 forekomster
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Opdatering: 5. jan. 2020 kl. 16:18

update to the Swarmer as things like Holo Targeting and other FX were not showing right because of a socket not being set up. Also changed some AI on the Rippers to try and get them to not attack VIPs in missions that are not triggered yet. So hope that works. And fixed a hit detection error we had not activated for the Chameleons. Just a visual on when it uses its rending claws and the target's reactions.

Opdatering: 5. jan. 2020 kl. 16:12

Opdatering: 29. dec. 2019 kl. 13:48

Ok to the meat of it.
1. Removed Lightning Reflexes on the white Chameleon.
2.lowered all Offensive stats by 5 to 10 on both White Chameleon and the Wraith Chameleon. Wraith still has a higher offense and still has lightning reflexes as its meant to be a more special unit. (deal with it, find ways to kill it... that is all)
3.Fixed an issue where chameleons could be found with scanning after they did their fleet of claw vanish/scamper but could not be targeted. Thank you Kexx for pointing that out.
4. reworked some spawn weights to allow some of the not so seen types like Brood Mothers and Hive Guards to show a bit more.
5.New Sitrep called Hive Royalty. Can now find a Juvenile Hive Queen that is looking to advance the Hive per her mother's orders. You must stop her and her pod. Will be followed by Broodmothers, Warriors and or Hive Guards.
6.New unit: Swarmer. Much like the Ripper but a flyer. Don't show up a lot but will show up with the Hive Queen and a select few other units. These Swarmers are very hard to hit, have lots of Dodge and Defense. They can secrete a healing goo that heals wounded allies and adds 1 pip of Secreted armor. They can also spit a goo that acts like frost (can be heals off like frost) but freezes you in place for 1 turn (IF HIT). Yes it can miss. When killed, they pop into goo and guts. No corpses gained from killing them. But will give 1 elerium dust.
6.Brood mothers now have the ability to birth Rippers as they move. there is a small cooldown so they will not birth a Ripper every time they move but more like every other move. This is on top of their normal ability to birth Rippers.

Opdatering: 29. dec. 2019 kl. 13:48

INI fixes i missed and this upload kind of uploaded too fast so reuploading again to make sure this isnt a bad upload.

Opdatering: 29. dec. 2019 kl. 13:47

Ai fixes

Opdatering: 21. dec. 2019 kl. 22:45

ok so got the hive queen's new retreat working. No more psi gate. Now she will do her call for retreat and in the same action(no more waiting around for a turn to let you do more damage)... she will burrow and escape. Also, those friendly chrys that you have will also be able to evac missions with a burrow animation.

Opdatering: 21. dec. 2019 kl. 22:43

Opdatering: 17. dec. 2019 kl. 19:14

fixed a few more Loc file errors, fixed a issue where Feral Hive Sitrep could spawn with Lost Horde Sitreps... this would still not have the Feral Hive show up because of the Lost Horde Sitrep spawning per mission Schedules. The Feral Hive Sitrep should no longer try to spawn with The Lost Horde Sitrep. Also fixed an issue where the Infector and Shrieker's Autopsies would still spawn even tho they have no research projects yet. They will still drop corpses that can be sold or use for other projects later

Opdatering: 17. dec. 2019 kl. 19:14

Opdatering: 14. dec. 2019 kl. 13:02