XCOM 2
Immolator + Chemthrower Abilities
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Actualización: 21 FEB 2020 a las 13:14

Units revealed by Incandesence will now have a yellow overlay instead of just being ordinary visible.
Allies will no longer get stock'd by Fine Control misses.
Fixed Smells like team spirit not granting a bonus charge to medispray.
Reduced the cooldown on fulmination

Actualización: 2 FEB 2020 a las 12:10

Added damage and upgrade breakthroughs.
Added Simplified Chinese translation.

Actualización: 21 ENE 2020 a las 8:16

minor localization change.

Actualización: 20 ENE 2020 a las 21:07

Changed animation for medispray and fumigate to resemble a medikit.
Buffed range table.
Firestorm/etc no longer appear when you lack ammo and don't have chemstorm.

Actualización: 20 ENE 2020 a las 7:08

Added compatability with Covert Infiltration.

Actualización: 4 ENE 2020 a las 11:30

fixed medispray being fired by your medkit if you have one ekuiped.

Actualización: 29 NOV 2019 a las 19:53

with rustyDios's blessing, assimilated some ability tag/localiztion stuff.
fixed the debuffs not actually working.
clued the game into chemthrower being a weaponcat.
fumigate and medispray can now be configured to not end turn.

Actualización: 23 NOV 2019 a las 22:02

fixed a wrong weapon assignment in rpgo specs.

Actualización: 23 NOV 2019 a las 5:21

fixed a spelling error.

Actualización: 22 NOV 2019 a las 12:15