XCOM 2
Immolator + Chemthrower Abilities
Visar 71–79 av 79 poster
< 1 ... 6  7  >
Uppdatering: 2 feb, 2020 @ 12:10

Added damage and upgrade breakthroughs.
Added Simplified Chinese translation.

Uppdatering: 21 jan, 2020 @ 8:16

minor localization change.

Uppdatering: 20 jan, 2020 @ 21:07

Changed animation for medispray and fumigate to resemble a medikit.
Buffed range table.
Firestorm/etc no longer appear when you lack ammo and don't have chemstorm.

Uppdatering: 20 jan, 2020 @ 7:08

Added compatability with Covert Infiltration.

Uppdatering: 4 jan, 2020 @ 11:30

fixed medispray being fired by your medkit if you have one ekuiped.

Uppdatering: 29 nov, 2019 @ 19:53

with rustyDios's blessing, assimilated some ability tag/localiztion stuff.
fixed the debuffs not actually working.
clued the game into chemthrower being a weaponcat.
fumigate and medispray can now be configured to not end turn.

Uppdatering: 23 nov, 2019 @ 22:02

fixed a wrong weapon assignment in rpgo specs.

Uppdatering: 23 nov, 2019 @ 5:21

fixed a spelling error.

Uppdatering: 22 nov, 2019 @ 12:15