Divinity: Original Sin 2

Divinity: Original Sin 2

Gravewalker Class [DE]
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Update: Oct 3, 2024 @ 8:35am

-Fix for Nemesis/Nazgul invasions sometimes being able to be allied to players.
-Nazgul invasions now drop gold since I blocked the boss fight exp from happening again.
-Nemesis gold drop slightly increased.

Update: Oct 1, 2024 @ 8:58am

-Hopefully blocked Dimensional Reaper, Fury of the Scorned, and Oath Paladin statuses from being remembered by Gravewalker's resurrection logic, as any statuses that should be remembered now use LL's perma statuses code.

Update: Oct 1, 2024 @ 5:56am

-Increase to Brutalize CD.

Update: Sep 30, 2024 @ 9:21am

-Reduced size of the Vigilant against stealth Aura.

Update: Sep 28, 2024 @ 12:52pm

-Actual fix for the previous fix, forgot a condition so it wasn't blocking the exp.

Update: Sep 26, 2024 @ 6:53pm

-Fix for Nazgul invasions giving same exp as their "boss event" versions.

Update: Sep 22, 2024 @ 8:54am

-Reupload cause I made a change while it was packaging.

Update: Sep 22, 2024 @ 8:53am

-Nemesis stat adjustments.

Update: Sep 20, 2024 @ 7:27am

-Gave nemesis' some base armor, helps with the cases where the original character template did not have any etc.
-Slightly increased the chances for the nemesis to learn resistances, to help negate the situations where your nemesis ambushes you repeatedly and still has not learned a damn thing. "How many times do we have to teach you this lesson old man?"

Update: Sep 17, 2024 @ 2:06pm

-Nemesis adjustments, removed unstable as a talent that the mace and shield version can get, adjusted their weapon damages downwards slightly.