Dota 2
Epic Boss Fight Reborn
目前顯示第 71-80 項,共 591 項
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更新:2 月 14 日 @ 上午 11:15

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

更新:2 月 14 日 @ 上午 10:14

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

更新:2 月 12 日 @ 上午 8:24

mayhem fixed fr fr

更新:2 月 12 日 @ 上午 8:06

changed table references to static value, should fix mayhem?

更新:2 月 12 日 @ 上午 6:31

mayhem and voting fix

更新:2 月 12 日 @ 上午 5:06

fix to lifestealer wave

更新:2 月 12 日 @ 上午 4:11

lowered boss health by default, upped difficulty scaling 35%->40%
enrage timer from 30 to 90, reduces with difficulty (20s)
increased ward vision

更新:2 月 12 日 @ 上午 12:42

oops, hotfix to being able to join dire

更新:2 月 12 日 @ 上午 12:18

fixed mayhem's player limit, you should be able to queue as 10 now

更新:2 月 11 日 @ 下午 12:30

reduced the base health of all units anywhere between 10% and 40%
difficulty now increases health by +35/70/105% (from 25/50/75%)