Dota 2
Epic Boss Fight Reborn
Mostrando 41-50 de 590 aportaciones
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Actualización: 1 JUN a las 5:00

drastic reworks to shop and items, bunch of new items, neutrals reworked, 4 hero reworks (anti-mage, centaur, bristleback, magnus)
https://yahnich.github.io/

Actualización: 1 ABR a las 11:11

dragon knight facet rework (thanks to dnarok
details as always: https://yahnich.github.io/

Actualización: 31 MAR a las 6:03

doom and alch hotfixes

Actualización: 31 MAR a las 3:42

alch and doom facets (thanks to Dnarok)
some minor fixes to cheat lobbies
details: https://yahnich.github.io/

Actualización: 27 MAR a las 4:01

attribute gain scaling reworks (overall all heroes have more base stats)
bunch of community tweaks (thanks to pongoss)
luna facet (thanks to dnarok)

https://yahnich.github.io/ for details

Actualización: 17 MAR a las 4:59

fix to bs rupture oneshotting most of the time

Actualización: 17 MAR a las 1:08

fix to gold loss

Actualización: 16 MAR a las 14:13

changed how gold is added to reduce some people experiencing audio spam

Actualización: 16 MAR a las 11:40

variety of fixes to pudge, granite golem, revenants brooch, phylactery

Actualización: 15 MAR a las 5:28

pudge rotten giant rot rework
community changes to razor, slark, phoenix, zeus, silencer, marci, faceless void
added gold ticks to activerounds starts at 60gpm and goes up by +60 each round defeated. Does not add gold during resting phase.