DayZ
Fast Travel
Showing 1-8 of 8 entries
Update: Nov 9, 2020 @ 6:31am

Added a define DC_FASTTRAVEL for modders
Added a board version for the map Valning. You can spawn it by adding 2 at the end of the spawn function. The mod Valning Tourist Map made by Sylver is required to see the Valning map on the board

Update: Sep 9, 2020 @ 12:47am

Made part of the ViewGeometry of the marker larger to make it easier to get the fast travel prompt

Update: Jan 27, 2020 @ 1:03am

Added support for Livonia

Update: Oct 3, 2019 @ 2:59am

Changed the scope of the Fast Travel Board and Markers from 2 to 1

Update: Sep 3, 2019 @ 3:38pm

The markers should now be visible again. For some reason attaching the markers using AddChild is causing them to spawn somewhere different since the update, so I removed it for now (shouldn't make much of a difference since the boards are static anyways).

Update: Aug 26, 2019 @ 9:27am

Added some more logs when creating a board and initializing it with an ID

Update: Aug 25, 2019 @ 8:09am

You can now split Fast Travel Tickets.
You can now spawn boards using "DC_FastTravel.SpawnBoard(id, position, orientation);".

Update: Aug 23, 2019 @ 6:34am