Total War: WARHAMMER II

Total War: WARHAMMER II

SFO Nanu's Bretonnia Units
Viser 1-10 af 10 forekomster
Opdatering: 17. maj 2022 kl. 18:12

Updated with the help of =[NK]= Col. Jack O'Neil

Opdatering: 17. apr. 2021 kl. 8:03

Updated Mixu's lords compatibility to work with the new character_skill_node_set keys he switched to

Opdatering: 16. apr. 2021 kl. 5:57

Added tooltip to all settlement buildings showing how many peasants each one grants.

Peasant Economy effect bundle now shows up as a factionwide effect bundle in the campaign effect bar, it will not be present when the player is within his peasant cap (As there is no negative effect for having less than your allotted peasantry)

Fixed as problem with the Grail Vow script that was caused by a change in CA script command

Opdatering: 7. okt. 2020 kl. 15:15

Fixed a bug that could cause crashes after disbanding a lord or hero

Opdatering: 27. aug. 2020 kl. 9:14

Updated for the Warden and the Paunch

Opdatering: 20. juli 2020 kl. 15:01

Hotfix, not the real update. I havent tested anything yet I just fixed the campaign softlock

Opdatering: 9. maj 2020 kl. 13:55

Long awaited update. Will be updated for Warden and the Paunch. See original mod for change notes

Opdatering: 2. juli 2019 kl. 12:47

Heroic Grail Knights are now halberd cavalry, this was done so they can use the Grail Knight animation which allows them to attack far more than the Questing Knight animation (Normal Grail Knights would consistently outperform Heroic Grail Knights regardless of stats because of the animations).

They are now anti large specialist cavalry, excelling at slaying large armoured targets quickly. They do however have high AP values and good melee stats, making them powerful against armoured infantry as well.

Opdatering: 10. juni 2019 kl. 13:14

Fixed a bug that caused unit caps to not work properly

Opdatering: 9. juni 2019 kl. 11:28

Initial Release