Oxygen Not Included

Oxygen Not Included

Floatation
1-9 van 9 items weergegeven
Update: 3 jun 2022 om 2:45

Update: 21 nov 2021 om 0:37

Fix a crash in build 486708 due to a changed struct member name.

Update: 23 jul 2021 om 2:41

Updated for Harmony 2.0.

Update: 15 mrt 2021 om 1:00

- Fixed vanilla crash
- Now supports DLC

Update: 7 mrt 2020 om 19:53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Update: 7 mrt 2020 om 9:06

Updated for Banhi's Automation Innovation Pack.

Update: 4 aug 2019 om 1:00

Update: 23 jun 2019 om 17:23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Update: 25 mei 2019 om 2:51