Oxygen Not Included

Oxygen Not Included

Floatation
Viser 1-9 af 9 forekomster
Opdatering: 3. juni 2022 kl. 2:45

Opdatering: 21. nov. 2021 kl. 0:37

Fix a crash in build 486708 due to a changed struct member name.

Opdatering: 23. juli 2021 kl. 2:41

Updated for Harmony 2.0.

Opdatering: 15. mar. 2021 kl. 1:00

- Fixed vanilla crash
- Now supports DLC

Opdatering: 7. mar. 2020 kl. 19:53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Opdatering: 7. mar. 2020 kl. 9:06

Updated for Banhi's Automation Innovation Pack.

Opdatering: 4. aug. 2019 kl. 1:00

Opdatering: 23. juni 2019 kl. 17:23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Opdatering: 25. maj 2019 kl. 2:51