Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Nov 8, 2020 @ 2:48am

• Leaders don't get fortified icons on their army.
• Setup menu reports friendly cities instead of level 0.
• Keeps and Mage towers drop shields automatically.
• Score report error fixed.
• "Placed shield reminder" won't show up if a shield exists.
• "Realm of the Dead" Reminds you to place shields and gain site rewards for graveyards.
• Fixed error when trying to process a defeated pursuing Rampager.
• Fixed a token refill duplicating monster token and changing GUID bug

Update: Nov 6, 2020 @ 8:00am

• Fixed Ruins drawing monsters.
• Fixed card entering decks creating errors
• Friendly city shields go to right place.
• Fixed fame and rep calculating for normal cities.
• Optimized the icon creation to happen only once if called multiple times.
• Gauntlet scenario has the city card in a better place.

Update: Nov 5, 2020 @ 7:27am

• High level megapolis can be reached again
• Fixed smoke for dual cities.
• Fixed city monsters detecting as regular monsters now that they are in the map area.
• Manual move of rampage monster tokens removes the attack Icon.
• Deleting shields will interact as if you removed them from the scripting zone.
• City will load there monster token when settled, so quicker.

Update: Nov 4, 2020 @ 8:43am

• Stopped spectators clicking buttons.
• City Cards move closer to the city terrain tile.
• Megapolis scoring understands there is two cities acting as one.
• All megapolis monsters are pulled to player board when attacking from either city card.
• Monsters have reminder icons applied.
• Added "Megapolis Possible" setup reminder panel.
• Removed city bonus reminder tokens.
• Large garrisons wrap when brought to player board.
• Fame wrap around math tweaked, so should count past the end of the board better.
• Altered the report text box to not update all the time.
• Made the report panel only visible to players who are "Admin"
• Volkare Return scenario with city levels higher than 11 switches it to megapolis.

Update: Nov 1, 2020 @ 7:21am

• Auto flip button indicates it's state when loading.
• Pursuers join a fortified site assault.
• Volkare army won't give negative rep anymore.
• Pursuers will use the city model as the player when model is on a city card.
• Volkare model removed from board when he wins.
• Volkare defeat can still upload scores if desired.
• Volkare defeat won't show score panel.

Update: Oct 31, 2020 @ 8:20am

• Out of turn pursuit button won't show up with Volkare.
• Out of turn pursuit button won't show up if no pursuers exist.
• Volkare won't loose his guide arrows when picked up.
• Tweaked Volkare's timings
• Stopped pursuing rampagers trying to assign to Volkare.
• Claim buttons show up after reload.
• Krang's Regenerate skill description updated to mention solo play.
• Burned monasteries won't protect from pursuers any more.

Update: Oct 30, 2020 @ 5:35am

• Score Reporting will only ask once now.
• Updated the reporting text a bit

Update: Oct 29, 2020 @ 5:48am

• Added score recording to end game.
• Stopped score panel coming up on game over, as the last player may still be scoring.
• Added a reminder to check score in the game over rewards panel.

Update: Oct 28, 2020 @ 8:22am

• Monster tokens from Mage Towers and Keeps gain a fortified icon.
• Added a gauntlet grid showing the wrap around.
• Erased all the tiny grids after the right one was applied.
• Unfortified monsters won't get the reminder icon.

Update: Oct 27, 2020 @ 8:03am

• Removed tactics, go to Trash Chest.
• Ultimate Conquest marks the tactics so you can remember to choose a tactic only once for each of its rounds.
• Rampage Tokens in play area that had a wall between will get a Wall Fortified icon.